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How many copies did VRMark sell?

Estimated copies sold
≈ 6k–10k
$34k–$90k after Steam's cut $61k–$139k before the cut
from 147 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left VRMark out and predicted the genre from its 8 similar games. Every figure here, including VRMark's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 142k–1.3M
best case 4.7M (Soundpad)
Games like VRMark

The middle of these games

≈ 142k–1.3M copies

≈ $3.6M–$8.1M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Soundpad at ≈ 3.6M–5.8M copies, ≈ $4.9M–$13.2M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Utilities (8 of 8) and Software (7 of 8).
The winners
Winners here lead with Utilities + Audio Production, priced around $5.
The era
The games you compared span 2015 to 2024, and 1 of your 6 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR Performance Test
2016
Est. copies
≈ 221k–359k
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
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VRBenchmark
OpenVR Benchmark
2019
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
Free
Free
90 reviews
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UtilitiesBenchmark
3DMark
unreleased
Est. copies
≈ 516k–839k
2.5x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.4M after Steam's cut $7.7M–$17.6M before the cut
$29.99
21k reviews
Very Positive
BenchmarkUtilities
fpsVR
2018
Est. copies
≈ 72k–116k
SteamSpy 200k–500k
Est. revenue
$79k–$211k after Steam's cut $143k–$325k before the cut
$3.99
2k reviews
Overwhelmingly Positive
IndieVR
CPUCores :: Maximize Your FPS
2015
Est. copies
≈ 557k–906k
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.8M before the cut
$16.99
11k reviews
Mostly Positive
UtilitiesSoftware
Soundpad
2017
Est. copies
≈ 3.6M–5.8M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before the cut
$4.99
104k reviews
Overwhelmingly Positive
UtilitiesAudio Production
SteamVR
unreleased
Est. copies
≈ 2.1M–3.5M
10x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
86k reviews
Very Positive
VRSoftware
Black Myth: Wukong Benchmark Tool
2024
Est. copies
≈ 121k–196k
SteamSpy 2M–5M
Est. revenue
Free
Free
5k reviews
Very Positive
Free to PlayUtilities

Sizing up your own game? See what its genre can realistically do before you build it.