wishvane
How many copies did Shieldwall sell?
Estimated copies sold
≈ 174k–283k
$860k–$2.3M net $1.6M–$3.6M gross
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shieldwall out and predicted the genre from its 8 similar games. Every figure here, including Shieldwall's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.8M–4.7M
best case 9.2M (Mount & Blade II: Bannerlord)
The Strategy lane

A big, proven genre, though hit-driven: most sell around 4.2M copies, while a few break out far above.

A typical game
≈ 4.2M copies
≈ $38.1M after Steam's cut
from ~88k reviews
Best case
≈ 9.2M copies
Mount & Blade II: Bannerlord · ≈ $178.1M after Steam's cut
from 293k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Medieval + Strategy, priced around $50.
  • The breakout hits carry War + Singleplayer + Open World; a typical game here doesn't.
  • The games you compared span 2010 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2021
Est. copies
≈ 3.8M–6.1M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$20.6M–$55.5M net $37.5M–$85.4M gross
$19.99
151k reviews
Overwhelmingly Positive
SandboxSimulation +6
2022
Est. copies
≈ 7.0M–11.4M
3.3x vs typical
SteamSpy 10M–20M
Est. revenue
$96.6M–$259.6M net $175.6M–$399.4M gross
$49.99
293k reviews
Very Positive
MedievalStrategy +6
2010
Est. copies
≈ 8.9M–14.5M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.7M net $89.1M–$202.7M gross
$19.99
171k reviews
Overwhelmingly Positive
MedievalRPG +6
2024
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$23.3M–$62.8M net $42.5M–$96.6M gross
$39.99
88k reviews
Very Positive
StrategyCity Builder +6
2018
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$20.0M–$53.8M net $36.4M–$82.8M gross
$34.99
68k reviews
Very Positive
StrategyCity Builder +6
2017
Est. copies
≈ 3.2M–5.2M
SteamSpy 5M–10M
Est. revenue
$8.8M–$23.7M net $16.0M–$36.5M gross
$9.99
93k reviews
Mostly Positive
MMORPGMassively Multiplayer +6
2024
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.8M net $22.2M–$50.4M gross
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay +6
2012
Est. copies
≈ 3.4M–5.5M
SteamSpy 5M–10M
Est. revenue
$23.3M–$62.6M net $42.3M–$96.2M gross
$24.99
65k reviews
Very Positive
MedievalMultiplayer +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples