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How big is Dogfight Elite?

Estimated owners
≈ 2k–3k
from 76 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dogfight Elite out and predicted the genre from its 8 similar games. Every figure here, including Dogfight Elite's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22k–49k
best case 351k (Nuclear Option)
Games like Dogfight Elite

The middle of these games

≈ 22k–49k copies

≈ $96k–$384k after Steam's cut

from ~702 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Nuclear Option at ≈ 268k–435k copies, ≈ $1.5M–$4.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 318 reviews in their first month; the spread ran 135 to 601.
The genre you'd be entering
Your set
Your set clusters on Flight (8 of 8) and Simulation (7 of 8).
The winners
Winners here lead with Flight + Simulation, priced around $35. The breakout hits carry VR + Historical + Combat; a typical game here doesn't.
The era
The games you compared span 2006 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fleet Command
2006
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
$208k–$561k after Steam's cut $379k–$862k before the cut
$24.99
480 reviews
Very Positive
WargameRTS
IL-2 Sturmovik: Battle of Stalingrad
2014
Est. copies
≈ 555k–902k
14x vs typical
SteamSpy 200k–500k
Est. revenue
$7.6M–$20.5M after Steam's cut $13.9M–$31.6M before the cut
$49.99
10k reviews
Mostly Positive
FlightRealistic
Warplanes: WW2 Dogfight
2019
Est. copies
≈ 51k–84k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
Free to PlayFlight
Nuclear Option
2023
Est. copies
≈ 268k–435k
15x vs typical
SteamSpy 100k–200k
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.1M before the cut
$19.99
11k reviews
Overwhelmingly Positive
Early AccessFlight
Falcon 4.0
2016
Est. copies
≈ 13k–20k
SteamSpy 50k–100k
Est. revenue
$52k–$140k after Steam's cut $94k–$215k before the cut
$14.99
303 reviews
Very Positive
SimulationFlight
Flying Tigers: Shadows Over China
2017
Est. copies
≈ 32k–52k
SteamSpy 100k–200k
Est. revenue
$131k–$352k after Steam's cut $238k–$541k before the cut
$14.99
923 reviews
Mostly Positive
FlightWorld War II
Tiny Combat Arena
2022
Est. copies
≈ 39k–64k
2.3x vs typical
SteamSpy 50k–100k
Est. revenue
$215k–$579k after Steam's cut $391k–$890k before the cut
$19.99
2k reviews
Very Positive
Early AccessSimulation
B-17 Flying Fortress : The Mighty 8th Redux
2024
Est. copies
≈ 8k–14k
SteamSpy 20k–50k
Est. revenue
$35k–$93k after Steam's cut $63k–$143k before the cut
$14.99
339 reviews
Mixed
ActionSimulation

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