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How many copies did Marvel vs. Capcom: Infinite sell?

Estimated copies sold
≈ 119k–193k
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
from 3k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Marvel vs. Capcom: Infinite out and predicted the genre from its 8 similar games. Every figure here, including Marvel vs. Capcom: Infinite's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 286k–3.4M
best case 4.4M (Mortal Kombat 11)
Games like Marvel vs. Capcom: Infinite

The middle of these games

≈ 286k–3.4M copies

≈ $3.0M–$67.6M after Steam's cut

from ~22k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Mortal Kombat 11 at ≈ 3.3M–5.4M copies, ≈ $45.9M–$123.5M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Fighting (7 of 8) and 2D Fighter (6 of 8).
The winners
Winners here lead with Fighting + Gore, priced around $50.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DRAGON BALL FighterZ
2018
Est. copies
≈ 2.3M–3.8M
3.4x vs typical
SteamSpy 2M–5M
Est. revenue
$38.5M–$103.4M after Steam's cut $69.9M–$159.1M before the cut
$59.99
77k reviews
Very Positive
FightingAnime
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
4.3x vs typical
SteamSpy 2M–5M
Est. revenue
$36.1M–$97.0M after Steam's cut $65.6M–$149.2M before the cut
$39.99
95k reviews
Very Positive
FightingAction
Injustice: Gods Among Us Ultimate Edition
2013
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$7.0M–$18.8M after Steam's cut $12.7M–$28.9M before the cut
$19.99
20k reviews
Very Positive
FightingSuperhero
Injustice™ 2
2017
Est. copies
≈ 843k–1.4M
SteamSpy 1M–2M
Est. revenue
$11.6M–$31.1M after Steam's cut $21.1M–$47.9M before the cut
$49.99
24k reviews
Very Positive
FightingAction
Mortal Kombat 11
2019
Est. copies
≈ 3.3M–5.4M
5.2x vs typical
SteamSpy 2M–5M
Est. revenue
$45.9M–$123.5M after Steam's cut $83.5M–$190.0M before the cut
$49.99
116k reviews
Very Positive
FightingGore
Power Rangers: Battle for the Grid
2019
Est. copies
≈ 50k–81k
SteamSpy 100k–200k
Est. revenue
$274k–$736k after Steam's cut $497k–$1.1M before the cut
$19.99
2k reviews
Very Positive
ActionFighting
ULTIMATE MARVEL VS. CAPCOM 3
2017
Est. copies
≈ 269k–438k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.0M after Steam's cut $3.4M–$7.7M before the cut
$24.99
8k reviews
Very Positive
Fighting2D Fighter
MARVEL vs. CAPCOM Fighting Collection: Arcade Classics
2024
Est. copies
≈ 62k–101k
SteamSpy 50k–100k
Est. revenue
$853k–$2.3M after Steam's cut $1.6M–$3.5M before the cut
$49.99
3k reviews
Very Positive
Action2D Fighter

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