wishvane
How many copies did Golden Krone Hotel sell?
Estimated copies sold
≈ 11k–19k
$32k–$85k net $57k–$131k gross
from 334 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Golden Krone Hotel out and predicted the genre from its 8 similar games. Every figure here, including Golden Krone Hotel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 115k–381k
best case 1.2M (Stoneshard)
The Turn-Based lane

A solid, mid-sized genre: most sell around 282k copies, with a few that break out far above.

A typical game
≈ 282k copies
≈ $909k after Steam's cut
from ~4k reviews
Best case
≈ 1.2M copies
Stoneshard · ≈ $11.7M after Steam's cut
from 35k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with RPG + Rogue-like, priced around $25.
  • The breakout hits carry Pixel Graphics + Survival + Open World Survival Craft; a typical game here doesn't.
  • The games you compared span 2011 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 920k–1.5M
8.4x vs typical
SteamSpy 1M–2M
Est. revenue
$6.3M–$17.0M net $11.5M–$26.2M gross
$24.99
35k reviews
Mostly Positive
RPGRogue-like +6
2013
Est. copies
≈ 383k–622k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$736k–$2.0M net $1.3M–$3.0M gross
$6.99
7k reviews
Very Positive
Traditional RoguelikeRogue-like +6
2011
Est. copies
≈ 282k–457k
SteamSpy 200k–500k
Est. revenue
$619k–$1.7M net $1.1M–$2.6M gross
$7.99
5k reviews
Very Positive
Traditional RoguelikeRogue-like +6
2021
Est. copies
≈ 52k–84k
SteamSpy 50k–100k
Est. revenue
$357k–$959k net $648k–$1.5M gross
$24.99
2k reviews
Very Positive
Rogue-likeTurn-Based +6
2024
Est. copies
≈ 298k–485k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.6M net $4.5M–$10.2M gross
$29.99
12k reviews
Overwhelmingly Positive
Procedural GenerationTurn-Based Combat +6
2014
Est. copies
≈ 215k–349k
SteamSpy 500k–1M
Est. revenue
$206k–$555k net $375k–$854k gross
$3.49
4k reviews
Very Positive
Mystery DungeonSide Scroller +6
2023
Est. copies
≈ 56k–92k
SteamSpy 200k–500k
Est. revenue
$233k–$625k net $423k–$962k gross
$14.99
2k reviews
Very Positive
Rogue-likeTurn-Based +6
2017
Est. copies
≈ 120k–194k
SteamSpy 200k–500k
Est. revenue
$493k–$1.3M net $896k–$2.0M gross
$14.99
3k reviews
Very Positive
Early AccessDungeons & Dragons +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples