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How many copies did Four Last Things sell?

Estimated copies sold
≈ 56k–91k
$153k–$412k after Steam's cut $279k–$634k before the cut
from 2k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Four Last Things out and predicted the genre from its 8 similar games. Every figure here, including Four Last Things's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15.0M–20.5M
best case 20.6M (Sid Meier’s Civilization® VI)
Games like Four Last Things

The middle of these games

≈ 15.0M–20.5M copies

≈ $195.2M–$416.3M after Steam's cut

from ~293k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Sid Meier’s Civilization® VI at ≈ 15.7M–25.6M copies, ≈ $259.5M–$697.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 63 reviews in their first month; the spread ran 29 to 108.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Historical (8 of 8) and 4X (2 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $60.
The era
The games you compared span 2010 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hearts of Iron IV
2016
Est. copies
≈ 15.6M–25.4M
SteamSpy 5M–10M
Est. revenue
$214.5M–$576.7M after Steam's cut $390.0M–$887.2M before the cut
$49.99
375k reviews
Very Positive
StrategyWorld War II
Sid Meier's Civilization® V
2010
Est. copies
≈ 13.3M–21.6M
SteamSpy 10M–20M
Est. revenue
$109.7M–$295.1M after Steam's cut $199.5M–$454.0M before the cut
$29.99
211k reviews
Overwhelmingly Positive
Turn-Based StrategyStrategy
Benign Land
2025
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$4.99
47 reviews
Mostly Positive
Walking SimulatorAtmospheric
Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.7M–25.6M
SteamSpy 10M–20M
Est. revenue
$259.5M–$697.7M after Steam's cut $471.8M–$1073.4M before the cut
$59.99
378k reviews
Very Positive
StrategyTurn-Based Strategy
Liquidators
2020
Est. copies
≈ 30k–49k
too small to compare
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Overwhelmingly Positive
StylizedSurreal
Mewseum: Masterpieces
2025
Est. copies
≈ 4k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$6.99
146 reviews
Very Positive
HistoricalCasual
Assassin's Creed® Odyssey
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 5M–10M
Est. revenue
$94.2M–$253.2M after Steam's cut $171.3M–$389.6M before the cut
$59.99
188k reviews
Very Positive
Open WorldRPG
Broken Edge
2022
Est. copies
≈ 17k–27k
too small to compare
SteamSpy 100k–200k
Est. revenue
$69k–$185k after Steam's cut $125k–$285k before the cut
$14.99
674 reviews
Very Positive
VRPvP

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