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How many copies did Drive on Moscow sell?

Estimated copies sold
≈ 4k–7k
$12k–$31k after Steam's cut $21k–$48k before the cut
from 102 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Drive on Moscow out and predicted the genre from its 8 similar games. Every figure here, including Drive on Moscow's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 123k–201k
best case 136k (Panzer Corps 2)
Games like Drive on Moscow

The middle of these games

≈ 123k–201k copies

≈ $1.5M–$2.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Panzer Corps 2 at ≈ 104k–169k copies, ≈ $1.1M–$3.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 348 reviews in their first month; the spread ran 106 to 825.
The genre you'd be entering
Your set
Your set clusters on Turn-Based (8 of 8) and Turn-Based Strategy (7 of 8).
The winners
Winners here lead with World War II + Turn-Based Strategy, priced around $40.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Order of Battle: World War II
2015
Est. copies
≈ 155k–251k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Mostly Positive
StrategyFree to Play
Silent Storm Gold Edition
2013
Est. copies
≈ 68k–110k
too small to compare
SteamSpy 200k–500k
Est. revenue
$186k–$500k after Steam's cut $338k–$770k before the cut
$9.99
1k reviews
Very Positive
Unity of Command II
2019
Est. copies
≈ 63k–103k
SteamSpy 100k–200k
Est. revenue
$523k–$1.4M after Steam's cut $950k–$2.2M before the cut
$29.99
2k reviews
Mostly Positive
StrategyWorld War II
Panzer Corps Gold
2014
Est. copies
≈ 153k–249k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$29.99
3k reviews
Very Positive
StrategyWorld War II
Panzer Corps 2
2020
Est. copies
≈ 104k–169k
SteamSpy 100k–200k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
$39.99
4k reviews
Very Positive
StrategyWorld War II
Second Front
2023
Est. copies
≈ 17k–27k
too small to compare
SteamSpy 20k–50k
Est. revenue
$159k–$429k after Steam's cut $290k–$659k before the cut
$34.99
668 reviews
Mostly Positive
Unity of Command: Stalingrad Campaign
2012
Est. copies
≈ 64k–105k
too small to compare
SteamSpy 100k–200k
Est. revenue
$177k–$476k after Steam's cut $322k–$732k before the cut
$9.99
1k reviews
Mostly Positive
StrategyWorld War II
Lock 'n Load Tactical Digital: Core Game
2020
Est. copies
≈ 14k–23k
too small to compare
SteamSpy 20k–50k
Est. revenue
$20k–$53k after Steam's cut $36k–$82k before the cut
$4.99
582 reviews
Very Positive

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