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How many copies did Bullet Sorrow VR sell?

Estimated copies sold
≈ 9k–15k
$52k–$140k after Steam's cut $95k–$215k before the cut
from 275 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bullet Sorrow VR out and predicted the genre from its 8 similar games. Every figure here, including Bullet Sorrow VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.2M
best case 31.7M (Cyberpunk 2077)
Games like Bullet Sorrow VR

The middle of these games

≈ 1.1M–1.2M copies

≈ $9.1M–$14.2M after Steam's cut

from ~37k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Cyberpunk 2077 at ≈ 24.2M–39.3M copies, ≈ $399.0M–$1072.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 21k reviews in their first month; the spread ran 1k to 326k.
The genre you'd be entering
Your set
Your set clusters on FPS (6 of 8) and First-Person (5 of 8).
The winners
Winners here lead with Cyberpunk + Open World, priced around $35.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bright Memory: Infinite
2021
Est. copies
≈ 988k–1.6M
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.6M after Steam's cut $9.9M–$22.5M before the cut
$19.99
40k reviews
Very Positive
ActionFemale Protagonist
Cyberpunk 2077
2020
Est. copies
≈ 24.2M–39.3M
27x vs typical
SteamSpy 20M–50M
Est. revenue
$399.0M–$1072.8M after Steam's cut $725.5M–$1650.4M before the cut
$59.99
975k reviews
Very Positive
CyberpunkOpen World
Call of Duty®
2022
Est. copies
≈ 19.4M–31.5M
21x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
781k reviews
Mixed
FPSMultiplayer
RoboCop: Rogue City
2023
Est. copies
≈ 911k–1.5M
SteamSpy 500k–1M
Est. revenue
$10.0M–$26.9M after Steam's cut $18.2M–$41.4M before the cut
$39.99
37k reviews
Very Positive
FPSAction
Paint the Town Red
2021
Est. copies
≈ 805k–1.3M
SteamSpy 1M–2M
Est. revenue
$4.4M–$11.9M after Steam's cut $8.1M–$18.3M before the cut
$19.99
32k reviews
Overwhelmingly Positive
GoreBlood
Battlefield™ 1
2020
Est. copies
≈ 5.6M–9.1M
6.2x vs typical
SteamSpy 5M–10M
Est. revenue
$61.8M–$166.1M after Steam's cut $112.3M–$255.6M before the cut
$39.99
227k reviews
Very Positive
FPSMultiplayer
DOOM Eternal
2020
Est. copies
≈ 5.4M–8.7M
5.9x vs typical
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.4M after Steam's cut $80.7M–$183.6M before the cut
$29.99
217k reviews
Very Positive
FPSAction
POSTAL 2
2012
Est. copies
≈ 8.7M–14.1M
3.7x vs typical
SteamSpy 5M–10M
Est. revenue
$23.8M–$64.0M after Steam's cut $43.3M–$98.5M before the cut
$9.99
137k reviews
Overwhelmingly Positive
ViolentDark Humor

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