Sign in
wishvane

How many copies did Out of Ammo: Death Drive sell?

Estimated copies sold
≈ 3k–5k
$5k–$15k after Steam's cut $10k–$23k before the cut
from 97 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Out of Ammo: Death Drive out and predicted the genre from its 8 similar games. Every figure here, including Out of Ammo: Death Drive's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–28k
best case 906k (Garfield Kart)
Games like Out of Ammo: Death Drive

The middle of these games

≈ 7k–28k copies

≈ $43k–$148k after Steam's cut

from ~386 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Garfield Kart at ≈ 690k–1.1M copies, ≈ $947k–$2.5M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on FPS (6 of 8) and VR (6 of 8).
The winners
Winners here lead with Cult Classic + Combat Racing, priced around $5. The breakout hits carry Cult Classic + Combat Racing + Competitive; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Time Rifters
2014
Est. copies
≈ 25k–41k
SteamSpy 50k–100k
Est. revenue
$70k–$187k after Steam's cut $126k–$288k before the cut
$9.99
452 reviews
Very Positive
ActionCasual
Galactic Rangers VR
2019
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before the cut
$9.99
72 reviews
Mostly Positive
ActionVR
Guardians Frontline
2023
Est. copies
≈ 9k–14k
SteamSpy 20k–50k
Est. revenue
$59k–$160k after Steam's cut $108k–$246k before the cut
$24.99
349 reviews
Very Positive
VRFPS
IKEA VR Experience
2016
Est. copies
≈ 16k–26k
SteamSpy under 20k
Est. revenue
Free
Free
386 reviews
Mixed
HentaiVR
Garfield Kart
2015
Est. copies
≈ 690k–1.1M
37x vs typical
SteamSpy 500k–1M
Est. revenue
$947k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
BeachHead
2024
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before the cut
$14.99
111 reviews
Mixed
CombatPost-apocalyptic
Cosmic Trip
2017
Est. copies
≈ 18k–29k
SteamSpy 20k–50k
Est. revenue
$99k–$267k after Steam's cut $181k–$411k before the cut
$19.99
525 reviews
Very Positive
VRSingleplayer
Out of Ammo
2016
Est. copies
≈ 31k–50k
1.9x vs typical
SteamSpy 50k–100k
Est. revenue
$84k–$226k after Steam's cut $153k–$348k before the cut
$9.99
736 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.