Sign in
wishvane

How many copies did First Strike sell?

Estimated copies sold
≈ 70k–114k
$230k–$619k after Steam's cut $419k–$953k before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left First Strike out and predicted the genre from its 8 similar games. Every figure here, including First Strike's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 677k–1.3M
best case 884k (Workers & Resources: Soviet Republic)
Games like First Strike

The middle of these games

≈ 677k–1.3M copies

≈ $8.0M–$13.7M after Steam's cut

from ~17k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Workers & Resources: Soviet Republic at ≈ 673k–1.1M copies, ≈ $7.4M–$19.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 6k to 17k.
The genre you'd be entering
Your set
Your set clusters on RTS (5 of 8) and Cold War (3 of 8).
The winners
Winners here lead with Simulation + City Builder, priced around $40.
The era
The games you compared span 2009 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Workers & Resources: Soviet Republic
2024
Est. copies
≈ 673k–1.1M
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$7.4M–$19.9M after Steam's cut $13.5M–$30.6M before the cut
$39.99
27k reviews
Very Positive
StrategySimulation
Command & Conquer™ Red Alert™ 3
2009
Est. copies
≈ 1.0M–1.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
16k reviews
Very Positive
Family FriendlyLevel Editor
Tropico 4
2011
Est. copies
≈ 804k–1.3M
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.9M after Steam's cut $10.1M–$22.9M before the cut
$24.99
13k reviews
Very Positive
WARNO
2024
Est. copies
≈ 397k–645k
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.7M after Steam's cut $7.9M–$18.1M before the cut
$39.99
16k reviews
Mostly Positive
WargameMilitary
Cold Waters
2017
Est. copies
≈ 163k–265k
too small to compare
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$39.99
5k reviews
Very Positive
SimulationNaval Combat
Command & Conquer: Red Alert 3 - Uprising
2009
Est. copies
≈ 370k–601k
too small to compare
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Very Positive
Family FriendlyLevel Editor
Wargame: Red Dragon
2014
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$9.1M–$24.5M after Steam's cut $16.6M–$37.7M before the cut
$29.99
20k reviews
Very Positive
StrategyRTS
Age of History 3
2024
Est. copies
≈ 463k–752k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before the cut
$9.99
19k reviews
Very Positive
WargameStrategy

Sizing up your own game? See what its genre can realistically do before you build it.