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How many copies did Shuyan Saga™ sell?

Estimated copies sold
≈ 19k–30k
$77k–$207k after Steam's cut $140k–$319k before the cut
from 544 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shuyan Saga™ out and predicted the genre from its 8 similar games. Every figure here, including Shuyan Saga™'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 260k–494k
best case 1.0M (Danganronpa V3: Killing Harmony)
Games like Shuyan Saga™

The middle of these games

≈ 260k–494k copies

≈ $2.0M–$2.8M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Danganronpa V3: Killing Harmony at ≈ 798k–1.3M copies, ≈ $8.8M–$23.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 1k to 2k.
The genre you'd be entering
Your set
Your set clusters on Female Protagonist (8 of 8) and Visual Novel (8 of 8).
The winners
Winners here lead with Visual Novel + Female Protagonist, priced around $40. The breakout hits carry Free to Play + Psychological Horror + Detective; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Long Live The Queen
2013
Est. copies
≈ 453k–736k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before the cut
$9.99
7k reviews
Very Positive
Visual NovelPolitical Sim
WITCH ON THE HOLY NIGHT
2023
Est. copies
≈ 209k–340k
SteamSpy 50k–100k
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before the cut
$39.99
8k reviews
Overwhelmingly Positive
Visual NovelAnime
missed messages.
2019
Est. copies
≈ 447k–727k
2.0x vs typical
SteamSpy 500k–1M
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Free
Free
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Free to PlayVisual Novel
Marco & The Galaxy Dragon
2020
Est. copies
≈ 195k–316k
SteamSpy 50k–100k
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$19.99
8k reviews
Overwhelmingly Positive
Visual NovelAnime
The Cosmic Wheel Sisterhood
2023
Est. copies
≈ 156k–254k
SteamSpy 200k–500k
Est. revenue
$773k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$17.99
6k reviews
Very Positive
Interactive FictionFemale Protagonist
OPUS: Echo of Starsong - Full Bloom Edition
2021
Est. copies
≈ 234k–381k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before the cut
$24.99
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Visual NovelEmotional
Danganronpa V3: Killing Harmony
2017
Est. copies
≈ 798k–1.3M
3.0x vs typical
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.6M after Steam's cut $15.9M–$36.3M before the cut
$39.99
23k reviews
Very Positive
Visual NovelDetective
Hatoful Boyfriend
2014
Est. copies
≈ 424k–689k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$9.99
8k reviews
Very Positive
Visual NovelDating Sim

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