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How many copies did Long Live The Queen sell?

Estimated copies sold
≈ 453k–736k
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Long Live The Queen out and predicted the genre from its 8 similar games. Every figure here, including Long Live The Queen's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–16k
best case 22k (Queen's Glory)
Games like Long Live The Queen

The middle of these games

≈ 6k–16k copies

≈ $27k–$55k after Steam's cut

from ~248 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Choices Matter (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Queen's Glory at ≈ 17k–28k copies, ≈ $33k–$88k after Steam's cut.

What it took to get here
About half the games that made it here had over 38 reviews in their first month; the spread ran 12 to 342.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Choices Matter (4 of 8) and Visual Novel (4 of 8).
The winners
Winners here lead with Sexual Content + Nudity, priced around $7.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Choose Your Own AdventureVR

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