wishvane
How many copies did Empire of Sin sell?
Estimated copies sold
≈ 165k–269k
$1.8M–$4.9M net $3.3M–$7.5M gross
from 6k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Empire of Sin out and predicted the genre from its 8 similar games. Every figure here, including Empire of Sin's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 257k–656k
best case 9.6M (Schedule I)
The Management lane

A solid, mid-sized genre: most sell around 429k copies, with a few that break out far above.

A typical game
≈ 429k copies
≈ $3.4M after Steam's cut
from ~11k reviews
Best case
≈ 9.6M copies
Schedule I · ≈ $74.5M after Steam's cut
from 306k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Simulation + Co-op, priced around $20.
  • The breakout hits carry Co-op + Multiplayer + First-Person; a typical game here doesn't.
  • The games you compared span 2016 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2025
Est. copies
≈ 7.3M–11.9M
27x vs typical
SteamSpy 10M–20M
Est. revenue
$40.4M–$108.6M net $73.4M–$167.1M gross
$19.99
306k reviews
Overwhelmingly Positive
SimulationCo-op +6
2016
Est. copies
≈ 446k–725k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M net $3.3M–$7.6M gross
$14.99
11k reviews
Very Positive
StrategyManagement +6
2017
Est. copies
≈ 675k–1.1M
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.5M net $5.1M–$11.5M gross
$14.99
20k reviews
Very Positive
SimulationStrategy +6
2018
Est. copies
≈ 199k–323k
SteamSpy 500k–1M
Est. revenue
$820k–$2.2M net $1.5M–$3.4M gross
$14.99
7k reviews
Mostly Positive
StrategyStory Rich +6
2021
Est. copies
≈ 327k–531k
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M net $6.5M–$14.9M gross
$39.99
13k reviews
Mixed
StrategyBase-Building +6
2022
Est. copies
≈ 91k–147k
SteamSpy 200k–500k
Est. revenue
$748k–$2.0M net $1.4M–$3.1M gross
$29.99
4k reviews
Mostly Positive
Top-DownRTS +6
2020
Est. copies
≈ 553k–899k
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.2M net $5.5M–$12.6M gross
$19.99
21k reviews
Very Positive
SimulationCrime +6
2020
Est. copies
≈ 192k–312k
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.6M net $2.4M–$5.5M gross
$24.99
7k reviews
Very Positive
SimulationRealistic +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples