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How many copies did Infinite Adventures® sell?

Estimated copies sold
≈ 4k–7k
$18k–$49k after Steam's cut $33k–$76k before the cut
from 146 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Infinite Adventures® out and predicted the genre from its 8 similar games. Every figure here, including Infinite Adventures®'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 60k–115k
best case 872k (Darkest Dungeon® II)
Games like Infinite Adventures®

The middle of these games

≈ 60k–115k copies

≈ $499k–$795k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Darkest Dungeon® II at ≈ 664k–1.1M copies, ≈ $7.3M–$19.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 407 reviews in their first month; the spread ran 285 to 8k.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (6 of 8) and Party-Based RPG (5 of 8).
The winners
Winners here lead with Turn-Based Tactics + Dungeon Crawler, priced around $40. The breakout hits carry Rogue-lite + Dark Fantasy + Lovecraftian; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 100k–200k
Est. revenue
$357k–$959k after Steam's cut $649k–$1.5M before the cut
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3k reviews
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Low Magic Age
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Est. copies
≈ 121k–196k
SteamSpy 200k–500k
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Early AccessDungeons & Dragons
Labyrinth of Refrain: Coven of Dusk
2018
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≈ 44k–72k
SteamSpy 50k–100k
Est. revenue
$611k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$49.99
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Siralim Ultimate
2021
Est. copies
≈ 63k–102k
SteamSpy 200k–500k
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$19.99
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Very Positive
CollectathonCreature Collector
Darkest Dungeon® II
2023
Est. copies
≈ 664k–1.1M
11x vs typical
SteamSpy 1M–2M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.3M–$30.2M before the cut
$39.99
27k reviews
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Touhou Artificial Dream in Arcadia
2023
Est. copies
≈ 31k–50k
SteamSpy 100k–200k
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$84k–$226k after Steam's cut $153k–$347k before the cut
$9.99
1k reviews
Overwhelmingly Positive
Dungeon CrawlerTurn-Based Combat
The Bard's Tale Trilogy
2018
Est. copies
≈ 47k–77k
SteamSpy 50k–100k
Est. revenue
$195k–$524k after Steam's cut $354k–$806k before the cut
$14.99
2k reviews
Very Positive
Hylics 2
2020
Est. copies
≈ 88k–143k
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Est. revenue
$364k–$978k after Steam's cut $662k–$1.5M before the cut
$14.99
4k reviews
Overwhelmingly Positive
RPGSurreal

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