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How many copies did Remnant: From the Ashes sell?

Estimated copies sold
≈ 1.7M–2.7M
$18.2M–$48.8M after Steam's cut $33.0M–$75.1M before the cut
from 57k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Remnant: From the Ashes out and predicted the genre from its 8 similar games. Every figure here, including Remnant: From the Ashes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12.6M–22.3M
best case 37.5M (ELDEN RING)
Games like Remnant: From the Ashes

The middle of these games

≈ 12.6M–22.3M copies

≈ $85.0M–$238.6M after Steam's cut

from ~439k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Co-op (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ELDEN RING at ≈ 28.6M–46.4M copies, ≈ $471.3M–$1267.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 145k reviews in their first month; the spread ran 144k to 347k.
The genre you'd be entering
Your set
Your set clusters on Co-op (3 of 8) and Open World (3 of 8).
The winners
Winners here lead with Souls-like + Open World, priced around $60. The breakout hits carry Action RPG + Dark Fantasy + Souls-like; a typical game here doesn't.
The era
The games you compared span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bloons TD 6
2018
Est. copies
≈ 12.0M–19.5M
SteamSpy 2M–5M
Est. revenue
$46.1M–$124.0M after Steam's cut $83.8M–$190.7M before the cut
$13.99
394k reviews
Overwhelmingly Positive
Tower DefenseStrategy
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy
New World: Aeternum
2021
Est. copies
≈ 7.4M–12.0M
SteamSpy 50M–100M
Est. revenue
Free
Free
297k reviews
Mixed
Open WorldMassively Multiplayer
Monster Hunter: World
2018
Est. copies
≈ 15.7M–25.5M
SteamSpy 10M–20M
Est. revenue
$129.4M–$347.8M after Steam's cut $235.2M–$535.1M before the cut
$29.99
516k reviews
Very Positive
Co-opMultiplayer
Cuphead
2017
Est. copies
≈ 7.6M–12.3M
SteamSpy 5M–10M
Est. revenue
$41.7M–$112.1M after Steam's cut $75.8M–$172.5M before the cut
$19.99
220k reviews
Overwhelmingly Positive
DifficultCartoon
Fall Guys
2020
Est. copies
≈ 11.6M–18.9M
SteamSpy 20M–50M
Est. revenue
Free
Free
469k reviews
Very Positive
MultiplayerParty Game
ELDEN RING
2022
Est. copies
≈ 28.6M–46.4M
2.6x vs typical
SteamSpy 20M–50M
Est. revenue
$471.3M–$1267.1M after Steam's cut $856.9M–$1949.4M before the cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
Hollow Knight
2017
Est. copies
≈ 19.2M–31.3M
SteamSpy 5M–10M
Est. revenue
$79.3M–$213.3M after Steam's cut $144.2M–$328.1M before the cut
$14.99
559k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.