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How many copies did Maneater sell?

Estimated copies sold
≈ 653k–1.1M
$7.2M–$19.3M after Steam's cut $13.1M–$29.7M before the cut
from 26k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Maneater out and predicted the genre from its 8 similar games. Every figure here, including Maneater's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 277–178k
best case 25.9M (Borderlands 2)
Games like Maneater

The middle of these games

≈ 277–178k copies

≈ $669–$1.9M after Steam's cut

from ~64 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Exploration (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Borderlands 2 at ≈ 19.7M–32.1M copies, ≈ $108.4M–$291.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 5 reviews in their first month; the spread ran 1 to 12k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Exploration (4 of 8) and Action-Adventure (3 of 8).
The winners
Winners here lead with Loot + Shooter, priced around $20.
The era
6 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Borderlands 2
2012
Est. copies
≈ 19.7M–32.1M
4877x vs typical
SteamSpy 10M–20M
Est. revenue
$108.4M–$291.6M after Steam's cut $197.2M–$448.6M before the cut
$19.99
312k reviews
Very Positive
LootShooter
Monkey See, Monkey Doo, Monkey Kiss You
2026
Est. copies
≈ 174–282
SteamSpy under 20k
Est. revenue
$382–$1k after Steam's cut $695–$2k before the cut
$7.99
7 reviews
7 user reviews
Early AccessSimulation
Empires of the Undergrowth
2024
Est. copies
≈ 467k–759k
294x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$15.9M before the cut
$29.99
19k reviews
Very Positive
StrategySimulation
GEORGIE-YOLKIE™ Enhanced
2024
Est. copies
≈ 570–927
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before the cut
$14.99
23 reviews
Mixed
Exploration3D Platformer
Aestik
2024
Est. copies
≈ 3k–4k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$13k–$35k after Steam's cut $23k–$53k before the cut
$17.99
105 reviews
Mostly Positive
The Carrier and Crows
2024
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$165–$442 after Steam's cut $300–$680 before the cut
$11.99
2 reviews
2 user reviews
SingleplayerOpen World
The Cursed Forest
2019
Est. copies
≈ 26k–42k
14x vs typical
SteamSpy 20k–50k
Est. revenue
$99k–$265k after Steam's cut $179k–$408k before the cut
$13.99
891 reviews
Very Positive
Walking SimulatorAtmospheric
ESCAPELAND
2024
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$306–$824 after Steam's cut $556–$1k before the cut
$4.99
9 reviews
9 user reviews
Early AccessAtmospheric

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