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How many copies did Epitasis sell?

Estimated copies sold
≈ 5k–7k
$19k–$51k after Steam's cut $35k–$79k before the cut
from 160 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Epitasis out and predicted the genre from its 8 similar games. Every figure here, including Epitasis's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 85k–316k
best case 305k (Carto)
Games like Epitasis

The middle of these games

≈ 85k–316k copies

≈ $527k–$1.7M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Carto at ≈ 232k–377k copies, ≈ $1.3M–$3.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 401 reviews in their first month; the spread ran 166 to 1k.
The genre you'd be entering
Your set
Your set clusters on Exploration (6 of 8) and Puzzle (5 of 8).
The winners
Winners here lead with Puzzle + Exploration, priced around $20.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Haven Park
2021
Est. copies
≈ 28k–45k
SteamSpy 20k–50k
Est. revenue
$69k–$185k after Steam's cut $125k–$285k before the cut
$8.99
1k reviews
Very Positive
AdventureCasual
Niche - a genetics survival game
2017
Est. copies
≈ 180k–292k
SteamSpy 200k–500k
Est. revenue
$890k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$17.99
5k reviews
Very Positive
Turn-Based StrategyAdventure
Flower
2019
Est. copies
≈ 147k–238k
SteamSpy 200k–500k
Est. revenue
$282k–$758k after Steam's cut $512k–$1.2M before the cut
$6.99
5k reviews
Mostly Positive
ImmersiveRelaxing
Ogu and the Secret Forest
2024
Est. copies
≈ 51k–84k
SteamSpy 100k–200k
Est. revenue
$353k–$950k after Steam's cut $642k–$1.5M before the cut
$24.99
2k reviews
Very Positive
AdventureAction
Morphopolis
2014
Est. copies
≈ 271k–441k
SteamSpy 500k–1M
Est. revenue
$298k–$801k after Steam's cut $542k–$1.2M before the cut
$3.99
5k reviews
Very Positive
PuzzleIndie
AER Memories of Old
2017
Est. copies
≈ 265k–431k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$14.99
8k reviews
Very Positive
AdventureExploration
Toki Tori 2+
2013
Est. copies
≈ 70k–113k
SteamSpy 100k–200k
Est. revenue
$287k–$771k after Steam's cut $522k–$1.2M before the cut
$14.99
1k reviews
Very Positive
Puzzle-PlatformerChoose Your Own Adventure
Carto
2020
Est. copies
≈ 232k–377k
1.9x vs typical
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before the cut
$19.99
9k reviews
Overwhelmingly Positive
IndieCute

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