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How many copies did Kitchen Simulator 2 sell?

Estimated copies sold
≈ 4k–6k
$5k–$14k after Steam's cut $9k–$21k before the cut
from 110 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kitchen Simulator 2 out and predicted the genre from its 8 similar games. Every figure here, including Kitchen Simulator 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–2.9M
best case 18.7M (Cities: Skylines)
Games like Kitchen Simulator 2

The middle of these games

≈ 3k–2.9M copies

≈ $13k–$40.6M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Cities: Skylines at ≈ 14.2M–23.1M copies, ≈ $117.4M–$315.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 60 reviews in their first month; the spread ran 6 to 8k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sandbox (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30.
The era
The games you compared span 2015 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kerbal Space Program
2015
Est. copies
≈ 7.1M–11.6M
31x vs typical
SteamSpy 2M–5M
Est. revenue
$78.6M–$211.3M after Steam's cut $142.9M–$325.1M before the cut
$39.99
146k reviews
Overwhelmingly Positive
SpaceSimulation
ChingMing
2024
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$122–$329 after Steam's cut $222–$506 before the cut
$1.99
9 reviews
9 user reviews
CookingTower Defense
Cooking Simulator
2019
Est. copies
≈ 567k–921k
4.2x vs typical
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before the cut
$19.99
20k reviews
Very Positive
SimulationCooking
Kebab Chefs! - Restaurant Simulator
2026
Est. copies
≈ 200k–325k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$991k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$17.99
8k reviews
Very Positive
Early AccessMultiplayer
TasteMaker
2023
Est. copies
≈ 32k–52k
SteamSpy 100k–200k
Est. revenue
$106k–$285k after Steam's cut $193k–$438k before the cut
$11.99
1k reviews
Very Positive
ManagementSandbox
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
62x vs typical
SteamSpy 10M–20M
Est. revenue
$117.4M–$315.8M after Steam's cut $213.5M–$485.8M before the cut
$29.99
292k reviews
Very Positive
Hookah Cafe Simulator
2023
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$9k–$23k after Steam's cut $16k–$36k before the cut
$9.99
127 reviews
Mixed
SimulationSandbox
Star Chef Simulator
2026
Est. copies
≈ 322–524
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$13.99
13 reviews
Mixed
SimulationCooking

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