Sign in
wishvane

How many copies did Kingdom Two Crowns sell?

Estimated copies sold
≈ 1.2M–1.9M
$6.6M–$17.7M after Steam's cut $12.0M–$27.2M before the cut
from 39k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kingdom Two Crowns out and predicted the genre from its 8 similar games. Every figure here, including Kingdom Two Crowns's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–226k
best case 765k (Thronefall)
Games like Kingdom Two Crowns

The middle of these games

≈ 12k–226k copies

≈ $30k–$1.8M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Thronefall at ≈ 583k–947k copies, ≈ $2.1M–$5.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 835 reviews in their first month; the spread ran 70 to 16k.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (6 of 8) and City Builder (5 of 8).
The winners
Winners here lead with Tower Defense + City Builder, priced around $13.
The era
The games you compared span 2019 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Diplomacy is Not an Option
2024
Est. copies
≈ 310k–503k
5.7x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$6.9M after Steam's cut $4.6M–$10.6M before the cut
$29.99
12k reviews
Very Positive
Real-Time with PauseResource Management
Kingdom Eighties
2023
Est. copies
≈ 82k–133k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$271k–$728k after Steam's cut $492k–$1.1M before the cut
$11.99
3k reviews
Mostly Positive
ExplorationSide Scroller
Last Stand: Defense
2025
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$5.99
130 reviews
Very Positive
StrategyTower Defense
YORG.io 3
2019
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$19k–$51k after Steam's cut $35k–$79k before the cut
$6.99
343 reviews
Mixed
StrategyCasual
Isle of Arrows
2022
Est. copies
≈ 27k–44k
SteamSpy 200k–500k
Est. revenue
$98k–$262k after Steam's cut $178k–$404k before the cut
$12.99
1k reviews
Mostly Positive
Thronefall
2024
Est. copies
≈ 583k–947k
11x vs typical
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before the cut
$12.99
24k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Cliff Empire
2019
Est. copies
≈ 126k–205k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$623k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$17.99
4k reviews
Very Positive
City BuilderStrategy
Luckitown
2022
Est. copies
≈ 7k–11k
SteamSpy 20k–50k
Est. revenue
$9k–$24k after Steam's cut $16k–$37k before the cut
$4.99
265 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.