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How many copies did Wattam sell?

Estimated copies sold
≈ 15k–24k
$82k–$220k after Steam's cut $148k–$338k before the cut
from 599 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Wattam out and predicted the genre from its 8 similar games. Every figure here, including Wattam's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 659k–6.9M
best case 104.7M (Garry's Mod)
Games like Wattam

The middle of these games

≈ 659k–6.9M copies

≈ $7.6M–$71.1M after Steam's cut

from ~56k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Garry's Mod at ≈ 79.8M–129.6M copies, ≈ $219.1M–$589.2M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Sandbox (7 of 8) and Open World (5 of 8).
The winners
Winners here lead with Sandbox + Moddable, priced around $10.
The era
The games you compared span 2006 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Garry's Mod
2006
Est. copies
≈ 79.8M–129.6M
23x vs typical
SteamSpy 20M–50M
Est. revenue
$219.1M–$589.2M after Steam's cut $398.4M–$906.5M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Goat Simulator 3
2024
Est. copies
≈ 393k–639k
SteamSpy 200k–500k
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.4M before the cut
$29.99
16k reviews
Overwhelmingly Positive
ExplorationPhysics
Goat Simulator
2014
Est. copies
≈ 3.9M–6.4M
SteamSpy 2M–5M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.6M–$44.7M before the cut
$9.99
70k reviews
Very Positive
SimulationFunny
Kerbal Space Program
2015
Est. copies
≈ 7.1M–11.6M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$78.6M–$211.3M after Steam's cut $142.9M–$325.1M before the cut
$39.99
146k reviews
Overwhelmingly Positive
SpaceSimulation
SPORE™
2008
Est. copies
≈ 4.6M–7.5M
SteamSpy 2M–5M
Est. revenue
$25.2M–$67.8M after Steam's cut $45.8M–$104.3M before the cut
$19.99
73k reviews
Very Positive
God GameOpen World
Little Kitty, Big City
2024
Est. copies
≈ 342k–557k
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.3M after Steam's cut $4.3M–$9.7M before the cut
$24.99
14k reviews
Overwhelmingly Positive
CatsCute
LEGO® Worlds
2017
Est. copies
≈ 538k–875k
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.9M after Steam's cut $8.1M–$18.4M before the cut
$29.99
16k reviews
Mostly Positive
LEGOOpen World
Bully: Scholarship Edition
2008
Est. copies
≈ 2.7M–4.3M
SteamSpy 2M–5M
Est. revenue
$10.9M–$29.4M after Steam's cut $19.9M–$45.2M before the cut
$14.99
42k reviews
Very Positive
Open WorldAction

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