Sign in
wishvane

How many copies did Professional Farmer: Cattle and Crops sell?

Estimated copies sold
≈ 44k–71k
$241k–$648k after Steam's cut $438k–$996k before the cut
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Professional Farmer: Cattle and Crops out and predicted the genre from its 8 similar games. Every figure here, including Professional Farmer: Cattle and Crops's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.7M–3.3M
best case 56.5M (Stardew Valley)
Games like Professional Farmer: Cattle and Crops

The middle of these games

≈ 1.7M–3.3M copies

≈ $16.7M–$21.2M after Steam's cut

from ~66k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Stardew Valley at ≈ 43.0M–69.9M copies, ≈ $177.4M–$476.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 39k reviews in their first month; the spread ran 2k to 43k.
The genre you'd be entering
Your set
Your set clusters on Farming Sim (5 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15. The breakout hits carry Life Sim + Agriculture + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Farming Simulator 19
2018
Est. copies
≈ 2.3M–3.8M
SteamSpy 2M–5M
Est. revenue
$11.5M–$30.8M after Steam's cut $20.9M–$47.4M before the cut
$17.99
76k reviews
Very Positive
Forager
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$7.0M–$18.7M after Steam's cut $12.7M–$28.8M before the cut
$19.99
44k reviews
Very Positive
Open World Survival CraftSurvival
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.3M after Steam's cut $19.1M–$43.5M before the cut
$29.99
44k reviews
Very Positive
Life SimRPG
Stardew Valley
2016
Est. copies
≈ 43.0M–69.9M
16x vs typical
SteamSpy 20M–50M
Est. revenue
$177.4M–$476.9M after Steam's cut $322.5M–$733.6M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
DAVE THE DIVER
2023
Est. copies
≈ 4.0M–6.5M
2.4x vs typical
SteamSpy 5M–10M
Est. revenue
$22.0M–$59.2M after Steam's cut $40.0M–$91.0M before the cut
$19.99
161k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
My Singing Monsters
2021
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
Free
Free
49k reviews
Very Positive
Creature CollectorSimulation
Fishing Planet
2017
Est. copies
≈ 2.7M–4.3M
SteamSpy 5M–10M
Est. revenue
Free
Free
77k reviews
Very Positive
FishingFree to Play
Core Keeper
2024
Est. copies
≈ 1.6M–2.7M
SteamSpy 1M–2M
Est. revenue
$9.0M–$24.3M after Steam's cut $16.4M–$37.3M before the cut
$19.99
66k reviews
Very Positive
Pixel GraphicsOpen World Survival Craft

Sizing up your own game? See what its genre can realistically do before you build it.