wishvane
How many copies did Genesis Alpha One Deluxe Edition sell?
Estimated copies sold
≈ 66k–107k
$363k–$976k net $660k–$1.5M gross
from 3k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Genesis Alpha One Deluxe Edition out and predicted the genre from its 8 similar games. Every figure here, including Genesis Alpha One Deluxe Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 71k–353k
best case 13.1M (Deep Rock Galactic)
The FPS lane

A solid, mid-sized genre: most sell around 111k copies, with a few that break out far above.

A typical game
≈ 111k copies
≈ $1.5M after Steam's cut
from ~2k reviews
Best case
≈ 13.1M copies
Deep Rock Galactic · ≈ $151.6M after Steam's cut
from 378k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Dwarf + Co-op, priced around $30.
  • The breakout hits carry Dwarf + Class-Based + Exploration; a typical game here doesn't.
  • The games you compared span 2017 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 10.0M–16.2M
154x vs typical
SteamSpy 5M–10M
Est. revenue
$82.2M–$221.1M net $149.5M–$340.1M gross
$29.99
378k reviews
Overwhelmingly Positive
DwarfCo-op +6
2017
Est. copies
≈ 84k–137k
SteamSpy 200k–500k
Est. revenue
$348k–$935k net $632k–$1.4M gross
$14.99
2k reviews
Mostly Positive
Rogue-liteAction +6
2022
Est. copies
≈ 43k–70k
SteamSpy 100k–200k
Est. revenue
$177k–$476k net $322k–$732k gross
$14.99
2k reviews
Very Positive
Action RoguelikeAction +6
2023
Est. copies
≈ 580k–942k
9.9x vs typical
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.7M net $7.2M–$16.5M gross
$24.99
24k reviews
Overwhelmingly Positive
FPSAction Roguelike +6
2025
Est. copies
≈ 381k–620k
6.5x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$7.0M net $4.8M–$10.8M gross
$24.99
16k reviews
Very Positive
Early AccessRogue-like +6
2021
Est. copies
≈ 59k–96k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
Arena ShooterFPS +6
2018
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$338k–$909k net $615k–$1.4M gross
$24.99
2k reviews
Mostly Positive
Action RoguelikeFPS +6
2019
Est. copies
≈ 156k–253k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M net $2.3M–$5.3M gross
$29.99
5k reviews
Very Positive
FPSAction Roguelike +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples