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How many copies did Space Beast Terror Fright sell?

Estimated copies sold
≈ 45k–72k
$184k–$493k after Steam's cut $334k–$759k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Space Beast Terror Fright out and predicted the genre from its 8 similar games. Every figure here, including Space Beast Terror Fright's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 462k–952k
best case 33.1M (The Binding of Isaac: Rebirth)
Games like Space Beast Terror Fright

The middle of these games

≈ 462k–952k copies

≈ $2.5M–$6.1M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: The Binding of Isaac: Rebirth at ≈ 25.2M–41.0M copies, ≈ $104.0M–$279.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 21k reviews in their first month; the spread ran 2k to 67k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Horror + Comedy, priced around $12.
The era
The games you compared span 2014 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

R.E.P.O.
2025
Est. copies
≈ 10.4M–17.0M
30x vs typical
SteamSpy 10M–20M
Est. revenue
$28.7M–$77.0M after Steam's cut $52.1M–$118.5M before the cut
$9.99
421k reviews
Overwhelmingly Positive
HorrorOnline Co-Op
Yet Another Zombie Survivors
2026
Est. copies
≈ 362k–588k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.2M before the cut
$14.99
15k reviews
Very Positive
Early AccessAction Roguelike
The Binding of Isaac: Rebirth
2014
Est. copies
≈ 25.2M–41.0M
32x vs typical
SteamSpy 5M–10M
Est. revenue
$104.0M–$279.6M after Steam's cut $189.1M–$430.1M before the cut
$14.99
450k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
20 Minutes Till Dawn
2023
Est. copies
≈ 720k–1.2M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$989k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$4.99
29k reviews
Very Positive
Action RoguelikeBullet Hell
Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
27x vs typical
SteamSpy 5M–10M
Est. revenue
$77.6M–$208.6M after Steam's cut $141.1M–$321.0M before the cut
$29.99
379k reviews
Overwhelmingly Positive
DwarfCo-op
PANICORE
2024
Est. copies
≈ 321k–522k
SteamSpy 500k–1M
Est. revenue
$883k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$9.99
13k reviews
Mostly Positive
HorrorOnline Co-Op
Exanima
2015
Est. copies
≈ 677k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.5M before the cut
$14.99
14k reviews
Very Positive
PhysicsRPG
Barony
2015
Est. copies
≈ 872k–1.4M
SteamSpy 500k–1M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
$19.99
18k reviews
Very Positive
Dungeon CrawlerAction Roguelike

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