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How many copies did Holomento sell?

Estimated copies sold
≈ 4k–7k
$25k–$66k after Steam's cut $45k–$102k before the cut
from 180 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Holomento out and predicted the genre from its 8 similar games. Every figure here, including Holomento's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–13k
best case 11.4M (Risk of Rain 2)
Games like Holomento

The middle of these games

≈ 2k–13k copies

≈ $6k–$33k after Steam's cut

from ~142 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Risk of Rain 2 at ≈ 8.7M–14.2M copies, ≈ $59.9M–$161.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 205 reviews in their first month; the spread ran 32 to 103k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (7 of 8) and Looter Shooter (7 of 8).
The winners
Winners here lead with Action Roguelike + Looter Shooter, priced around $17. The breakout hits carry Multiplayer + Rogue-like + Early Access; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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219x vs typical
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