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How many copies did Arcane Blast sell?

Estimated copies sold
≈ 1k–2k
$3k–$9k after Steam's cut $6k–$14k before the cut
from 50 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Arcane Blast out and predicted the genre from its 8 similar games. Every figure here, including Arcane Blast's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 17k–65k
best case 11.4M (Risk of Rain 2)
Games like Arcane Blast

The middle of these games

≈ 17k–65k copies

≈ $101k–$283k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Risk of Rain 2 at ≈ 8.7M–14.2M copies, ≈ $59.9M–$161.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 853 reviews in their first month; the spread ran 187 to 103k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Rogue-like (6 of 8).
The winners
Winners here lead with Third-Person Shooter + Action Roguelike, priced around $25. The breakout hits carry Multiplayer + Looter Shooter + Co-op; a typical game here doesn't.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Risk of Rain 2
2020
Est. copies
≈ 8.7M–14.2M
303x vs typical
SteamSpy 5M–10M
Est. revenue
$59.9M–$161.2M after Steam's cut $109.0M–$248.0M before the cut
$24.99
352k reviews
Very Positive
Third-Person ShooterAction Roguelike
Fictorum
2017
Est. copies
≈ 40k–65k
SteamSpy 100k–200k
Est. revenue
$110k–$295k after Steam's cut $200k–$454k before the cut
$9.99
1k reviews
Mostly Positive
Action RoguelikeMagic
TOP DOG
2025
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$18k–$49k after Steam's cut $33k–$75k before the cut
$9.99
267 reviews
Very Positive
FlightShoot 'Em Up
Vellum
2025
Est. copies
≈ 36k–58k
SteamSpy 20k–50k
Est. revenue
$197k–$529k after Steam's cut $358k–$814k before the cut
$19.99
1k reviews
Very Positive
Action RoguelikeThird-Person Shooter
Atomic Picnic
2024
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$77k–$206k after Steam's cut $139k–$317k before the cut
$19.99
562 reviews
Mostly Positive
Rogue-likeAction Roguelike
Black Gunner Wukong
2024
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$33k–$88k after Steam's cut $60k–$136k before the cut
$9.99
482 reviews
Very Positive
Shoot 'Em UpAction Roguelike
What the Fog
2024
Est. copies
≈ 59k–96k
2.1x vs typical
SteamSpy 100k–200k
Est. revenue
$81k–$218k after Steam's cut $148k–$336k before the cut
$4.99
2k reviews
Mostly Positive
Rogue-liteCartoony
Returnal™
2023
Est. copies
≈ 273k–443k
9.5x vs typical
SteamSpy 500k–1M
Est. revenue
$4.5M–$12.1M after Steam's cut $8.2M–$18.6M before the cut
$59.99
11k reviews
Very Positive
ActionBullet Hell

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