wishvane
How many copies did Cogmind sell?
Estimated copies sold
≈ 68k–110k
$467k–$1.3M net $849k–$1.9M gross
from 2k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cogmind out and predicted the genre from its 8 similar games. Every figure here, including Cogmind's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 381k–602k
best case 1.2M (Stoneshard)
The Rogue-like lane

A solid, mid-sized genre: most sell around 502k copies.

A typical game
≈ 502k copies
≈ $3.2M after Steam's cut
from ~12k reviews
Best case
≈ 1.2M copies
Stoneshard · ≈ $11.7M after Steam's cut
from 35k reviews

7 of your 8 games sit in the typical range; 1 is too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with RPG + Rogue-like, priced around $25.
  • 4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2011
Est. copies
≈ 282k–457k
SteamSpy 200k–500k
Est. revenue
$619k–$1.7M net $1.1M–$2.6M gross
$7.99
5k reviews
Very Positive
Traditional RoguelikeRogue-like +6
2020
Est. copies
≈ 920k–1.5M
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$6.3M–$17.0M net $11.5M–$26.2M gross
$24.99
35k reviews
Mostly Positive
RPGRogue-like +6
2022
Est. copies
≈ 519k–843k
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M net $4.7M–$10.6M gross
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic +6
2024
Est. copies
≈ 75k–121k
too small to compare
SteamSpy 500k–1M
Est. revenue
$246k–$663k net $448k–$1.0M gross
$11.99
3k reviews
Mostly Positive
Base-BuildingResource Management +6
2024
Est. copies
≈ 398k–647k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.7M net $3.2M–$7.2M gross
$15.99
17k reviews
Very Positive
Action RoguelikeRogue-lite +6
2024
Est. copies
≈ 215k–350k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M net $2.2M–$4.9M gross
$19.99
9k reviews
Very Positive
Early AccessCharacter Customization +6
2024
Est. copies
≈ 298k–485k
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.6M net $4.5M–$10.2M gross
$29.99
12k reviews
Overwhelmingly Positive
Procedural GenerationTurn-Based Combat +6
2013
Est. copies
≈ 383k–622k
SteamSpy 50k–100k
Est. revenue
$736k–$2.0M net $1.3M–$3.0M gross
$6.99
7k reviews
Very Positive
Traditional RoguelikeRogue-like +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples