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How big is King of the Couch: Zoovival?

Estimated owners
≈ 10k–16k
from 284 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left King of the Couch: Zoovival out and predicted the genre from its 8 similar games. Every figure here, including King of the Couch: Zoovival's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 309k–3.7M
best case 18.6M (Brawlhalla)
Games like King of the Couch: Zoovival

The middle of these games

≈ 309k–3.7M copies

≈ $2.2M–$15.4M after Steam's cut

from ~24k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Brawlhalla at ≈ 14.2M–23.0M copies.

The genre you'd be entering
Your set
Your set clusters on Fighting (8 of 8) and 2D Fighter (7 of 8).
The winners
Winners here lead with Fighting + 2D Fighter.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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≈ 340k–552k
SteamSpy 500k–1M
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$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
$13.99
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Lethal League Blaze
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SteamSpy 200k–500k
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ActionIndie
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
5.2x vs typical
SteamSpy 2M–5M
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$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before the cut
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MultiplayerFunny
Gang Beasts
2017
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≈ 2.3M–3.8M
2.8x vs typical
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$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
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FunnyPhysics
Brawlhalla
2017
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≈ 14.2M–23.0M
17x vs typical
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Free
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Free to PlayMultiplayer
Rivals of Aether II
2024
Est. copies
≈ 246k–400k
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$2.0M–$5.5M after Steam's cut $3.7M–$8.4M before the cut
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SpiderHeck
2022
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≈ 159k–258k
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Local MultiplayerPhysics
Rivals of Aether
2017
Est. copies
≈ 1.3M–2.1M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before the cut
$29.99
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Fighting2D Fighter

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