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How many copies did Kebab it Up! sell?

Estimated copies sold
≈ 1k–2k
$875–$2k after Steam's cut $2k–$4k before the cut
from 35 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kebab it Up! out and predicted the genre from its 8 similar games. Every figure here, including Kebab it Up!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–7k
best case 62k (oO)
Games like Kebab it Up!

The middle of these games

≈ 6k–7k copies

≈ $18k–$32k after Steam's cut

from ~183 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: oO at ≈ 47k–77k copies, ≈ $13k–$35k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 74 reviews in their first month; the spread ran 31 to 142.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Fast-Paced (6 of 8) and Runner (6 of 8).
The winners
Winners here lead with Arcade + Precision Platformer, priced around $1. The breakout hits carry Minimalist + Music + 2D; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

oO
2015
Est. copies
≈ 47k–77k
5.3x vs typical
SteamSpy 100k–200k
Est. revenue
$13k–$35k after Steam's cut $23k–$53k before the cut
$0.99
971 reviews
Very Positive
DifficultArcade
Catch Me If You Can
2022
Est. copies
≈ 5k–7k
SteamSpy 20k–50k
Est. revenue
Free
Free
182 reviews
Very Positive
Fast-PacedRunner
Speed Limit
2021
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$14k–$37k after Steam's cut $25k–$57k before the cut
$9.99
204 reviews
Very Positive
ArcadeFast-Paced
Celerity
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$17k before the cut
$4.99
121 reviews
Mostly Positive
Parkour3D Platformer
Hell of an Office
2024
Est. copies
≈ 5k–7k
SteamSpy under 20k
Est. revenue
$19k–$50k after Steam's cut $34k–$77k before the cut
$14.99
183 reviews
Very Positive
First-PersonAction
Parkour Tag
2022
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before the cut
$7.99
213 reviews
Very Positive
MultiplayerParkour
Rocket Boots Mania
2025
Est. copies
≈ 7k–11k
1.5x vs typical
SteamSpy under 20k
Est. revenue
$28k–$76k after Steam's cut $51k–$116k before the cut
$14.99
275 reviews
Very Positive
SportsParkour
Celaria
2019
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
$9k–$24k after Steam's cut $17k–$38k before the cut
$7.99
144 reviews
Very Positive

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