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How many copies did Prehistoric Hunt sell?

Estimated copies sold
≈ 19k–31k
$95k–$254k after Steam's cut $172k–$391k before the cut
from 771 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Prehistoric Hunt out and predicted the genre from its 8 similar games. Every figure here, including Prehistoric Hunt's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 59k–1.3M
best case 7.6M (The Isle)
Games like Prehistoric Hunt

The middle of these games

≈ 59k–1.3M copies

≈ $918k–$26.0M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: The Isle at ≈ 5.8M–9.5M copies, ≈ $32.0M–$86.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 604 reviews in their first month; the spread ran 347 to 936.
The genre you'd be entering
Your set
Your set clusters on Dinosaurs (7 of 8) and Hunting (5 of 8).
The winners
Winners here lead with Dinosaurs + Survival, priced around $20.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Paleo Pines
2023
Est. copies
≈ 66k–108k
SteamSpy 100k–200k
Est. revenue
$546k–$1.5M after Steam's cut $993k–$2.3M before the cut
$29.99
3k reviews
Very Positive
DinosaursFarming Sim
The Isle
2015
Est. copies
≈ 5.8M–9.5M
45x vs typical
SteamSpy 500k–1M
Est. revenue
$32.0M–$86.1M after Steam's cut $58.2M–$132.5M before the cut
$19.99
119k reviews
Very Positive
DinosaursSurvival
theHunter: Primal
2015
Est. copies
≈ 198k–322k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
4k reviews
Mixed
DinosaursSurvival
Dinosaur Fossil Hunter
2022
Est. copies
≈ 25k–40k
SteamSpy 50k–100k
Est. revenue
$135k–$362k after Steam's cut $245k–$557k before the cut
$19.99
988 reviews
Mostly Positive
SimulationMining
Far Cry® Primal
2016
Est. copies
≈ 1.7M–2.8M
15x vs typical
SteamSpy 1M–2M
Est. revenue
$14.1M–$37.9M after Steam's cut $25.6M–$58.3M before the cut
$29.99
41k reviews
Very Positive
Open WorldSurvival
Wrath of the Goliaths: Dinosaurs
2018
Est. copies
≈ 821–1k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$9.99
27 reviews
Mixed
Early AccessExploration
Carnivores: Dinosaur Hunter Reborn
2015
Est. copies
≈ 39k–63k
SteamSpy 50k–100k
Est. revenue
Free
Free
797 reviews
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DinosaursSimulation
Amber Isle
2024
Est. copies
≈ 52k–84k
SteamSpy 50k–100k
Est. revenue
$498k–$1.3M after Steam's cut $905k–$2.1M before the cut
$34.99
2k reviews
Very Positive
DinosaursCrafting

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