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How many copies did Amber Isle sell?

Estimated copies sold
≈ 52k–84k
$498k–$1.3M after Steam's cut $905k–$2.1M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Amber Isle out and predicted the genre from its 8 similar games. Every figure here, including Amber Isle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–8.3M
best case 35.1M (ARK: Survival Evolved)
Games like Amber Isle

The middle of these games

≈ 13k–8.3M copies

≈ $77k–$85.0M after Steam's cut

from ~108k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: ARK: Survival Evolved at ≈ 26.7M–43.4M copies, ≈ $110.1M–$296.0M after Steam's cut.

What it took to get here
The games that made it here had under 153k reviews in their first month.
The genre you'd be entering
Your set
Your set clusters on Dinosaurs (5 of 8) and Management (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $15.
The era
The games you compared span 2017 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Schedule I
2025
Est. copies
≈ 7.8M–12.7M
2.9x vs typical
SteamSpy 10M–20M
Est. revenue
$42.9M–$115.2M after Steam's cut $77.9M–$177.3M before the cut
$19.99
314k reviews
Overwhelmingly Positive
ARK: Survival Evolved
2017
Est. copies
≈ 26.7M–43.4M
7.2x vs typical
SteamSpy 20M–50M
Est. revenue
$110.1M–$296.0M after Steam's cut $200.2M–$455.4M before the cut
$14.99
776k reviews
Very Positive
Open World Survival CraftSurvival
Factorio
2020
Est. copies
≈ 5.8M–9.4M
2.2x vs typical
SteamSpy 5M–10M
Est. revenue
$55.8M–$150.2M after Steam's cut $101.5M–$231.0M before the cut
$35.00
234k reviews
Overwhelmingly Positive
AutomationBase-Building
Jurassic World Evolution
2018
Est. copies
≈ 1.7M–2.7M
SteamSpy 2M–5M
Est. revenue
$20.8M–$55.9M after Steam's cut $37.8M–$86.0M before the cut
$44.99
55k reviews
Very Positive
BuildingDinosaurs
Jurassic Clans
2022
Est. copies
≈ 744–1k
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$9.99
30 reviews
Mixed
Tactical RPGTurn-Based Tactics
DAVE THE DIVER
2023
Est. copies
≈ 4.0M–6.5M
SteamSpy 5M–10M
Est. revenue
$22.0M–$59.2M after Steam's cut $40.0M–$91.0M before the cut
$19.99
161k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
There Are Dinosaurs
2023
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$14–$36 after Steam's cut $25–$56 before the cut
$1.99
1 reviews
1 user reviews
SimulationClicker
Dynopunk
2023
Est. copies
≈ 13k–22k
SteamSpy 20k–50k
Est. revenue
$55k–$149k after Steam's cut $101k–$229k before the cut
$14.99
541 reviews
Very Positive
CraftingVisual Novel

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