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How many copies did NUTS sell?

Estimated copies sold
≈ 27k–43k
$184k–$494k after Steam's cut $334k–$760k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left NUTS out and predicted the genre from its 8 similar games. Every figure here, including NUTS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 489–33k
best case 521k (Strange Horticulture)
Games like NUTS

The middle of these games

≈ 489–33k copies

≈ $3k–$250k after Steam's cut

from ~208 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Strange Horticulture at ≈ 397k–646k copies, ≈ $1.7M–$4.7M after Steam's cut.

What it took to get here
The games that made it here had under 1k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Detective (7 of 8) and Nature (4 of 8).
The winners
Winners here lead with Mystery + Puzzle, priced around $16.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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