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How many copies did Army of Tentacles: (Not) A Cthulhu Dating Sim: Black GOAT of the Woods Edition sell?

Estimated copies sold
≈ 61–99
$184–$495 after Steam's cut $335–$762 before the cut
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Army of Tentacles: (Not) A Cthulhu Dating Sim: Black GOAT of the Woods Edition out and predicted the genre from its 8 similar games. Every figure here, including Army of Tentacles: (Not) A Cthulhu Dating Sim: Black GOAT of the Woods Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 95k–118k
best case 872k (Darkest Dungeon® II)
Games like Army of Tentacles: (Not) A Cthulhu Dating Sim: Black GOAT of the Woods Edition

The middle of these games

≈ 95k–118k copies

≈ $683k–$936k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Exploration (2 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Darkest Dungeon® II at ≈ 664k–1.1M copies, ≈ $7.3M–$19.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 102 to 8k.
The genre you'd be entering
Your set
Your set clusters on Exploration (2 of 8) and Horror (2 of 8).
The winners
Winners here lead with Turn-Based Tactics + Dungeon Crawler, priced around $40. The breakout hits carry Turn-Based Tactics + Dungeon Crawler + Rogue-lite; a typical game here doesn't.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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