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How many copies did Corpse Party: Book of Shadows sell?

Estimated copies sold
≈ 16k–26k
$65k–$174k after Steam's cut $118k–$268k before the cut
from 517 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Corpse Party: Book of Shadows out and predicted the genre from its 8 similar games. Every figure here, including Corpse Party: Book of Shadows's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.1M–10.5M
best case 50.8M (Dead by Daylight)
Games like Corpse Party: Book of Shadows

The middle of these games

≈ 7.1M–10.5M copies

≈ $79.5M–$133.6M after Steam's cut

from ~221k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dead by Daylight at ≈ 38.7M–62.9M copies, ≈ $212.7M–$571.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 55k reviews in their first month; the spread ran 42k to 72k.
The genre you'd be entering
Your set
Your set clusters on Gore (7 of 8) and Horror (5 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $20. The breakout hits carry Online Co-Op + Team-Based + Co-op; a typical game here doesn't.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

People Playground
2019
Est. copies
≈ 9.1M–14.9M
SteamSpy 5M–10M
Est. revenue
$25.1M–$67.5M after Steam's cut $45.7M–$103.9M before the cut
$9.99
317k reviews
Overwhelmingly Positive
SandboxGore
DOOM
2016
Est. copies
≈ 9.2M–15.0M
SteamSpy 5M–10M
Est. revenue
$50.6M–$136.0M after Steam's cut $92.0M–$209.3M before the cut
$19.99
221k reviews
Overwhelmingly Positive
FPSGore
Dead by Daylight
2016
Est. copies
≈ 38.7M–62.9M
4.2x vs typical
SteamSpy 20M–50M
Est. revenue
$212.7M–$571.8M after Steam's cut $386.7M–$879.7M before the cut
$19.99
930k reviews
Mostly Positive
HorrorMultiplayer
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$41.8M–$112.3M after Steam's cut $76.0M–$172.8M before the cut
$39.99
153k reviews
Overwhelmingly Positive
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.4M–8.8M
SteamSpy 5M–10M
Est. revenue
$89.6M–$240.8M after Steam's cut $162.8M–$370.5M before the cut
$59.99
219k reviews
Mostly Positive
Open WorldCo-op
Resident Evil 4
2023
Est. copies
≈ 6.8M–11.1M
SteamSpy 5M–10M
Est. revenue
$74.9M–$201.3M after Steam's cut $136.1M–$309.7M before the cut
$39.99
275k reviews
Overwhelmingly Positive
HorrorAction
DOOM Eternal
2020
Est. copies
≈ 5.4M–8.7M
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.4M after Steam's cut $80.7M–$183.6M before the cut
$29.99
217k reviews
Very Positive
FPSAction
Resident Evil 2
2019
Est. copies
≈ 6.4M–10.4M
SteamSpy 5M–10M
Est. revenue
$70.1M–$188.4M after Steam's cut $127.4M–$289.8M before the cut
$39.99
221k reviews
Overwhelmingly Positive
ZombiesSurvival Horror

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