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How many copies did Undead Horde sell?

Estimated copies sold
≈ 40k–66k
$188k–$506k after Steam's cut $343k–$779k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Undead Horde out and predicted the genre from its 8 similar games. Every figure here, including Undead Horde's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 394k–759k
best case 858k (Maneater)
Games like Undead Horde

The middle of these games

≈ 394k–759k copies

≈ $1.5M–$4.6M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Maneater at ≈ 653k–1.1M copies, ≈ $7.2M–$19.3M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Villain Protagonist (5 of 8) and Dark Fantasy (4 of 8).
The winners
Winners here lead with Open World + Dark Humor, priced around $40.
The era
The games you compared span 2007 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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2.6x vs typical
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RPGAction
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Cult ClassicRacing

Sizing up your own game? See what its genre can realistically do before you build it.