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How many copies did Hexa Turn sell?

Estimated copies sold
≈ 3k–6k
$3k–$8k after Steam's cut $5k–$12k before the cut
from 113 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hexa Turn out and predicted the genre from its 8 similar games. Every figure here, including Hexa Turn's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 177k–464k
best case 606k (LYNE)
Games like Hexa Turn

The middle of these games

≈ 177k–464k copies

≈ $429k–$791k after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: LYNE at ≈ 462k–750k copies, ≈ $380k–$1.0M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Logic (6 of 8).
The winners
Winners here lead with Puzzle + Logic, priced around $3.
The era
The games you compared span 2011 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Tiny Bang Story
2011
Est. copies
≈ 420k–683k
SteamSpy 2M–5M
Est. revenue
$576k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$4.99
7k reviews
Very Positive
Point & ClickPuzzle
LYNE
2014
Est. copies
≈ 462k–750k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$380k–$1.0M after Steam's cut $690k–$1.6M before the cut
$2.99
8k reviews
Overwhelmingly Positive
PuzzleLogic
Hexcells Infinite
2014
Est. copies
≈ 263k–428k
SteamSpy 200k–500k
Est. revenue
$361k–$971k after Steam's cut $657k–$1.5M before the cut
$4.99
5k reviews
Overwhelmingly Positive
PuzzleCasual
SpaceChem
2011
Est. copies
≈ 321k–522k
SteamSpy 1M–2M
Est. revenue
$883k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$9.99
5k reviews
Very Positive
PuzzleDifficult
7 Billion Humans
2018
Est. copies
≈ 65k–105k
SteamSpy 200k–500k
Est. revenue
$267k–$717k after Steam's cut $485k–$1.1M before the cut
$14.99
2k reviews
Very Positive
ProgrammingPuzzle
Hexcells Plus
2014
Est. copies
≈ 158k–257k
SteamSpy 100k–200k
Est. revenue
$130k–$350k after Steam's cut $237k–$539k before the cut
$2.99
3k reviews
Very Positive
PuzzleIndie
Hexcells
2014
Est. copies
≈ 332k–539k
SteamSpy 200k–500k
Est. revenue
$273k–$734k after Steam's cut $496k–$1.1M before the cut
$2.99
6k reviews
Overwhelmingly Positive
PuzzleCasual
Pictopix
2017
Est. copies
≈ 52k–84k
SteamSpy 50k–100k
Est. revenue
$99k–$267k after Steam's cut $180k–$410k before the cut
$6.99
2k reviews
Overwhelmingly Positive
PuzzleIndie

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