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How many copies did E.Z sell?

Estimated copies sold
≈ 7k–12k
$4k–$11k after Steam's cut $7k–$17k before the cut
from 246 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left E.Z out and predicted the genre from its 8 similar games. Every figure here, including E.Z's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 355k–779k
best case 5.8M (Celeste)
Games like E.Z

The middle of these games

≈ 355k–779k copies

≈ $1.2M–$2.3M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 749 to 4k.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (8 of 8) and Precision Platformer (8 of 8).
The winners
Winners here lead with Precision Platformer + 2D Platformer, priced around $17.
The era
The games you compared span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Celeste
2018
Est. copies
≈ 4.4M–7.2M
16x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
Downwell
2015
Est. copies
≈ 420k–683k
SteamSpy 200k–500k
Est. revenue
$346k–$929k after Steam's cut $628k–$1.4M before the cut
$2.99
9k reviews
Overwhelmingly Positive
Precision PlatformerAction Roguelike
DDNet
2020
Est. copies
≈ 1.2M–1.9M
4.9x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
46k reviews
Very Positive
Online Co-OpFree to Play
Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
4.2x vs typical
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.1M before the cut
$14.99
39k reviews
Very Positive
I Wanna Maker
2023
Est. copies
≈ 127k–206k
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Overwhelmingly Positive
Precision PlatformerLevel Editor
Deepest Sword
2021
Est. copies
≈ 270k–440k
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
Pixel Graphics2D Platformer
VVVVVV
2010
Est. copies
≈ 666k–1.1M
SteamSpy 500k–1M
Est. revenue
$914k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$4.99
11k reviews
Overwhelmingly Positive
Pixel GraphicsPrecision Platformer
Thomas Was Alone
2012
Est. copies
≈ 593k–964k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before the cut
$9.99
9k reviews
Very Positive
PlatformerNarration

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