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How many copies did SteamWorld Quest: Hand of Gilgamech sell?

Estimated copies sold
≈ 66k–107k
$454k–$1.2M after Steam's cut $826k–$1.9M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SteamWorld Quest: Hand of Gilgamech out and predicted the genre from its 8 similar games. Every figure here, including SteamWorld Quest: Hand of Gilgamech's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 458k–647k
best case 8.2M (Slay the Spire)
Games like SteamWorld Quest: Hand of Gilgamech

The middle of these games

≈ 458k–647k copies

≈ $3.8M–$4.1M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Slay the Spire at ≈ 6.3M–10.2M copies, ≈ $43.1M–$116.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 5k to 21k.
The genre you'd be entering
Your set
Your set clusters on Card Game (8 of 8) and Deckbuilding (7 of 8).
The winners
Winners here lead with Card Game + Deckbuilding, priced around $25. The breakout hits carry Singleplayer; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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≈ 6.3M–10.2M
15x vs typical
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Card BattlerRogue-lite
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GWENT: The Witcher Card Game
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Free to PlayStrategy

Sizing up your own game? See what its genre can realistically do before you build it.