wishvane
How many copies did Masters of Puzzle sell?
Estimated copies sold
≈ 766–1k
$5k–$14k net $10k–$22k gross
from 29 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Masters of Puzzle out and predicted the genre from its 8 similar games. Every figure here, including Masters of Puzzle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23k–42k
best case 4.2M (Teardown)
The Immersive Sim lane

A niche genre: modest ceilings, most sell around 33k copies, so plan for a small audience.

A typical game
≈ 33k copies
≈ $256k after Steam's cut
from ~913 reviews
Best case
≈ 4.2M copies
Teardown · ≈ $48.6M after Steam's cut
from 133k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with First-Person + Singleplayer, priced around $27.
  • The breakout hits carry Singleplayer + First-Person + Horror; a typical game here doesn't.
  • The games you compared span 2018 to 2026, a lane with a long track record.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2024
Est. copies
≈ 62k–100k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
$339k–$912k net $617k–$1.4M gross
$19.99
3k reviews
Mostly Positive
2023
Est. copies
≈ 288k–469k
13x vs typical
SteamSpy 200k–500k
Est. revenue
$2.0M–$5.3M net $3.6M–$8.2M gross
$24.99
12k reviews
Very Positive
2022
Est. copies
≈ 32k–52k
SteamSpy 100k–200k
Est. revenue
$177k–$475k net $321k–$731k gross
$19.99
1k reviews
Very Positive
SimulationSpace +6
2022
Est. copies
≈ 3.2M–5.2M
146x vs typical
SteamSpy 2M–5M
Est. revenue
$26.3M–$70.8M net $47.9M–$108.9M gross
$29.99
133k reviews
Overwhelmingly Positive
DestructionPhysics +6
2026
Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$96k–$257k net $174k–$395k gross
$19.99
724 reviews
Very Positive
Early AccessPuzzle +6
2022
Est. copies
≈ 19k–30k
SteamSpy 50k–100k
Est. revenue
$103k–$277k net $188k–$427k gross
$19.99
782 reviews
Very Positive
2018
Est. copies
≈ 32k–52k
SteamSpy 50k–100k
Est. revenue
$174k–$469k net $317k–$722k gross
$19.99
1k reviews
Mostly Positive
2019
Est. copies
≈ 16k–26k
SteamSpy 100k–200k
Est. revenue
$13k–$35k net $23k–$53k gross
$2.99
545 reviews
Mostly Positive
SimulationPhysics +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. Genres · About · Privacy · Examples