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wishvane

How many copies did Above the Fold sell?

Estimated copies sold
≈ 790–1k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 26 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Above the Fold out and predicted the genre from its 8 similar games. Every figure here, including Above the Fold's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 210k–229k
best case 737k (60 Seconds! Reatomized)
Games like Above the Fold

The middle of these games

≈ 210k–229k copies

≈ $1.0M–$1.7M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: 60 Seconds! Reatomized at ≈ 561k–912k copies, ≈ $1.5M–$4.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 781 to 5k.
The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and Management (4 of 8).
The winners
Winners here lead with Visual Novel + Choose Your Own Adventure, priced around $15. The breakout hits carry Choose Your Own Adventure + Strategy; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Suzerain
2020
Est. copies
≈ 292k–475k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before the cut
$19.99
12k reviews
Very Positive
Visual NovelChoose Your Own Adventure
60 Seconds!
2015
Est. copies
≈ 570k–927k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
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Turn-Based TacticsExploration
Grocery Store Simulator
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Est. copies
≈ 153k–249k
SteamSpy 200k–500k
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$14.99
6k reviews
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Online Co-OpMultiplayer
60 Seconds! Reatomized
2019
Est. copies
≈ 561k–912k
2.9x vs typical
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.4M before the cut
$9.99
19k reviews
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2DChoose Your Own Adventure
F1® Manager 2022
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SimulationStrategy
Good Pizza, Great Pizza - Cooking Simulator Game
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≈ 167k–272k
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FunnyManagement
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2020
Est. copies
≈ 182k–296k
SteamSpy 100k–200k
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$24.99
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SimulationRealistic
Automation - The Car Company Tycoon Game
2015
Est. copies
≈ 873k–1.4M
2.7x vs typical
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Est. revenue
$7.2M–$19.4M after Steam's cut $13.1M–$29.8M before the cut
$29.99
18k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.