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How many copies did SkateBIRD sell?

Estimated copies sold
≈ 19k–32k
$107k–$287k after Steam's cut $194k–$442k before the cut
from 783 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SkateBIRD out and predicted the genre from its 8 similar games. Every figure here, including SkateBIRD's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–26.6M
best case 128.5M (Terraria)
Games like SkateBIRD

The middle of these games

≈ 2k–26.6M copies

≈ $4k–$107.0M after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Terraria at ≈ 97.9M–159.1M copies, ≈ $269.0M–$723.1M after Steam's cut.

What it took to get here
The games that made it here had under 8k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sports (6 of 8) and Sandbox (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10.
The era
The games you compared span 2006 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BMX The Game
2020
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$102k–$275k after Steam's cut $186k–$424k before the cut
$24.99
601 reviews
Mixed
BMXSports
Terraria
2011
Est. copies
≈ 97.9M–159.1M
1314x vs typical
SteamSpy 20M–50M
Est. revenue
$269.0M–$723.1M after Steam's cut $489.0M–$1112.5M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Garry's Mod
2006
Est. copies
≈ 79.8M–129.6M
1071x vs typical
SteamSpy 20M–50M
Est. revenue
$219.1M–$589.2M after Steam's cut $398.4M–$906.5M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Session: Skate Sim
2022
Est. copies
≈ 393k–638k
13x vs typical
SteamSpy 500k–1M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.9M–$17.9M before the cut
$39.99
16k reviews
Very Positive
SkateboardingSports
GRINDSHIFT
2022
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$28–$73 after Steam's cut $50–$112 before the cut
$3.99
1 reviews
1 user reviews
ActionAdventure
cheapskate
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$4.99
84 reviews
Very Positive
SportsAction
JUST SKATEBOARD
2024
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$204–$551 after Steam's cut $371–$847 before the cut
$5.99
5 reviews
5 user reviews
SimulationSports
STORROR Parkour Pro
2025
Est. copies
≈ 44k–71k
SteamSpy 20k–50k
Est. revenue
$299k–$805k after Steam's cut $544k–$1.2M before the cut
$24.99
2k reviews
Mostly Positive
Early AccessParkour

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