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How many copies did Deity Empires sell?

Estimated copies sold
≈ 10k–17k
$71k–$190k after Steam's cut $129k–$293k before the cut
from 339 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Deity Empires out and predicted the genre from its 8 similar games. Every figure here, including Deity Empires's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 104k–211k
best case 1.4M (ENDLESS Legend™)
Games like Deity Empires

The middle of these games

≈ 104k–211k copies

≈ $1.4M–$1.8M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: ENDLESS Legend™ at ≈ 1.1M–1.7M copies, ≈ $8.8M–$23.7M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Fantasy (8 of 8) and Turn-Based (8 of 8).
The winners
Winners here lead with 4X + Turn-Based, priced around $30. The breakout hits carry RPG + 4X + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Thea: The Awakening
2015
Est. copies
≈ 184k–299k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
$19.99
4k reviews
Very Positive
StrategyRPG
ENDLESS Legend™
2014
Est. copies
≈ 1.1M–1.7M
7.1x vs typical
SteamSpy 2M–5M
Est. revenue
$8.8M–$23.7M after Steam's cut $16.0M–$36.4M before the cut
$29.99
19k reviews
Very Positive
Strategy4X
Age of Wonders III
2014
Est. copies
≈ 717k–1.2M
4.8x vs typical
SteamSpy 1M–2M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before the cut
$29.99
13k reviews
Very Positive
StrategyTurn-Based Strategy
Songs of Silence
2024
Est. copies
≈ 68k–110k
SteamSpy 100k–200k
Est. revenue
$558k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$29.99
3k reviews
Very Positive
ManagementTurn-Based
Dominions 5 - Warriors of the Faith
2017
Est. copies
≈ 75k–121k
SteamSpy 200k–500k
Est. revenue
$821k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$39.99
2k reviews
Very Positive
StrategyTurn-Based Strategy
Dominions 4: Thrones of Ascension
2013
Est. copies
≈ 92k–149k
SteamSpy 50k–100k
Est. revenue
$882k–$2.4M after Steam's cut $1.6M–$3.6M before the cut
$34.99
1k reviews
Very Positive
StrategyTurn-Based Strategy
Warlock - Master of the Arcane
2012
Est. copies
≈ 167k–271k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
$24.99
3k reviews
Very Positive
StrategyTurn-Based Strategy
Hero's Hour
2022
Est. copies
≈ 142k–231k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$703k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$17.99
6k reviews
Mostly Positive
Turn-BasedPixel Graphics

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