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How many copies did Thea: The Awakening sell?

Estimated copies sold
≈ 184k–299k
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Thea: The Awakening out and predicted the genre from its 8 similar games. Every figure here, including Thea: The Awakening's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 352k–875k
best case 27.2M (The Forest)
Games like Thea: The Awakening

The middle of these games

≈ 352k–875k copies

≈ $2.0M–$13.4M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Turn-Based (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Forest at ≈ 20.7M–33.6M copies, ≈ $113.8M–$305.9M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Turn-Based (4 of 8) and Post-apocalyptic (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Open World Survival Craft + Horror + Building; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.7M–33.6M
84x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Niche - a genetics survival game
2017
Est. copies
≈ 180k–292k
SteamSpy 200k–500k
Est. revenue
$890k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$17.99
5k reviews
Very Positive
Turn-Based StrategyAdventure
Mutant Year Zero: Road to Eden
2018
Est. copies
≈ 624k–1.0M
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$6.0M–$16.1M after Steam's cut $10.9M–$24.8M before the cut
$34.99
21k reviews
Very Positive
StrategyRPG
Dead Age
2016
Est. copies
≈ 233k–379k
SteamSpy 200k–500k
Est. revenue
$961k–$2.6M after Steam's cut $1.7M–$4.0M before the cut
$14.99
6k reviews
Very Positive
RPGZombies
Wartales
2023
Est. copies
≈ 882k–1.4M
4.4x vs typical
SteamSpy 1M–2M
Est. revenue
$8.5M–$22.8M after Steam's cut $15.4M–$35.1M before the cut
$34.99
36k reviews
Very Positive
RPGOpen World
NEO Scavenger
2014
Est. copies
≈ 303k–492k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$14.99
5k reviews
Very Positive
SurvivalPost-apocalyptic
HUMANKIND™
2021
Est. copies
≈ 709k–1.2M
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.2M after Steam's cut $17.7M–$40.3M before the cut
$49.99
29k reviews
Mixed
StrategyTurn-Based Strategy
Wasteland 2: Director's Cut
2014
Est. copies
≈ 454k–737k
SteamSpy 500k–1M
Est. revenue
$3.7M–$10.1M after Steam's cut $6.8M–$15.5M before the cut
$29.99
8k reviews
Very Positive
RPGPost-apocalyptic

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