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How many copies did Songs of Silence sell?

Estimated copies sold
≈ 68k–110k
$558k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Songs of Silence out and predicted the genre from its 8 similar games. Every figure here, including Songs of Silence's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 577k–1.1M
best case 20.6M (Sid Meier’s Civilization® VI)
Games like Songs of Silence

The middle of these games

≈ 577k–1.1M copies

≈ $4.2M–$17.5M after Steam's cut

from ~15k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sid Meier’s Civilization® VI at ≈ 15.7M–25.6M copies, ≈ $259.5M–$697.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 1k to 12k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (5 of 8) and 4X (4 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $60. The breakout hits carry Historical + Grand Strategy + Turn-Based; a typical game here doesn't.
The era
The games you compared span 2012 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.7M–25.6M
25x vs typical
SteamSpy 10M–20M
Est. revenue
$259.5M–$697.7M after Steam's cut $471.8M–$1073.4M before the cut
$59.99
378k reviews
Very Positive
StrategyTurn-Based Strategy
Kingdoms Reborn
2020
Est. copies
≈ 241k–391k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$19.99
10k reviews
Very Positive
City BuilderBase-Building
Galactic Civilizations III
2015
Est. copies
≈ 507k–824k
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.3M before the cut
$29.99
10k reviews
Mostly Positive
AliensSci-fi
Two Point Hospital
2018
Est. copies
≈ 1.1M–1.7M
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.6M after Steam's cut $15.9M–$36.2M before the cut
$29.99
35k reviews
Very Positive
HUMANKIND™
2021
Est. copies
≈ 709k–1.2M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.2M after Steam's cut $17.7M–$40.3M before the cut
$49.99
29k reviews
Mixed
StrategyTurn-Based Strategy
Idle Champions of the Forgotten Realms
2020
Est. copies
≈ 373k–606k
SteamSpy 1M–2M
Est. revenue
Free
Free
15k reviews
Mostly Positive
Dungeons & DragonsFree to Play
ENDLESS Space™ - Definitive Edition
2012
Est. copies
≈ 607k–986k
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before the cut
$9.99
10k reviews
Very Positive
Strategy4X
BATTLETECH
2018
Est. copies
≈ 1.0M–1.6M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$11.1M–$29.8M after Steam's cut $20.1M–$45.8M before the cut
$39.99
33k reviews
Very Positive
MechsStrategy

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