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How many copies did Encased: A Sci-Fi Post-Apocalyptic RPG sell?

Estimated copies sold
≈ 119k–193k
$980k–$2.6M after Steam's cut $1.8M–$4.1M before the cut
from 5k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Encased: A Sci-Fi Post-Apocalyptic RPG out and predicted the genre from its 8 similar games. Every figure here, including Encased: A Sci-Fi Post-Apocalyptic RPG's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 230k–907k
best case 1.6M (Fallout: A Post Nuclear Role Playing Game)
Games like Encased: A Sci-Fi Post-Apocalyptic RPG

The middle of these games

≈ 230k–907k copies

≈ $1.3M–$5.7M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Fallout: A Post Nuclear Role Playing Game at ≈ 1.2M–2.0M copies, ≈ $3.4M–$9.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 1k to 5k.
The genre you'd be entering
Your set
Your set clusters on CRPG (6 of 8) and Post-apocalyptic (6 of 8).
The winners
Winners here lead with Post-apocalyptic + Classic, priced around $10.
The era
The games you compared span 2009 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Turn-Based CombatChoices Matter

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