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How many copies did Here Be Dragons sell?

Estimated copies sold
≈ 4k–6k
$10k–$28k after Steam's cut $19k–$43k before the cut
from 154 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Here Be Dragons out and predicted the genre from its 8 similar games. Every figure here, including Here Be Dragons's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 664–6.3M
best case 17.5M (Sid Meier's Civilization® V)
Games like Here Be Dragons

The middle of these games

≈ 664–6.3M copies

≈ $3k–$76.9M after Steam's cut

from ~670 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Sid Meier's Civilization® V at ≈ 13.3M–21.6M copies, ≈ $109.7M–$295.1M after Steam's cut.

What it took to get here
The games that made it here had under 544 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Turn-Based (6 of 8) and Turn-Based Strategy (6 of 8).
The winners
Winners here lead with Turn-Based Strategy + Turn-Based, priced around $30.
The era
The games you compared span 2010 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sid Meier's Civilization® V
2010
Est. copies
≈ 13.3M–21.6M
315x vs typical
SteamSpy 10M–20M
Est. revenue
$109.7M–$295.1M after Steam's cut $199.5M–$454.0M before the cut
$29.99
211k reviews
Overwhelmingly Positive
Turn-Based StrategyStrategy
XCOM® 2
2016
Est. copies
≈ 4.5M–7.4M
163x vs typical
SteamSpy 5M–10M
Est. revenue
$25.0M–$67.1M after Steam's cut $45.4M–$103.3M before the cut
$19.99
109k reviews
Very Positive
IsometricTurn-Based Combat
Total War: ROME II - Emperor Edition
2013
Est. copies
≈ 5.6M–9.0M
132x vs typical
SteamSpy 2M–5M
Est. revenue
$91.8M–$246.8M after Steam's cut $166.9M–$379.7M before the cut
$59.99
88k reviews
Very Positive
StrategyHistorical
Rogue Waters
2024
Est. copies
≈ 32k–51k
1.9x vs typical
SteamSpy 50k–100k
Est. revenue
$261k–$701k after Steam's cut $474k–$1.1M before the cut
$29.99
1k reviews
Mostly Positive
Tactical RPGTurn-Based Tactics
Anchor Up
2021
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$41–$109 after Steam's cut $75–$168 before the cut
$5.99
1 reviews
1 user reviews
PuzzleTurn-Based
Airship Dragoon
2014
Est. copies
≈ 4k–6k
SteamSpy 100k–200k
Est. revenue
$20k–$53k after Steam's cut $36k–$81k before the cut
$19.99
64 reviews
Mixed
Strategy4X
Pirate Code
2018
Est. copies
≈ 517–840
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$14.99
17 reviews
Positive
AdventureStrategy
Phijkchu Quest
2023
Est. copies
≈ 471–766
SteamSpy under 20k
Est. revenue
$258–$694 after Steam's cut $469–$1k before the cut
$1.99
19 reviews
Positive

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