Sign in
wishvane

How many copies did Mini Healer sell?

Estimated copies sold
≈ 57k–93k
$125k–$337k after Steam's cut $228k–$519k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mini Healer out and predicted the genre from its 8 similar games. Every figure here, including Mini Healer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 25k–150k
best case 870k (Wayfinder)
Games like Mini Healer

The middle of these games

≈ 25k–150k copies

≈ $142k–$717k after Steam's cut

from ~775 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Wayfinder at ≈ 663k–1.1M copies, ≈ $4.6M–$12.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 934 reviews in their first month; the spread ran 388 to 22k.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (6 of 8) and Action RPG (3 of 8).
The winners
Winners here lead with Action RPG + Loot, priced around $25.
The era
The games you compared span 2011 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Monsters' Den: Godfall
2017
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$80k–$214k after Steam's cut $145k–$329k before the cut
$14.99
561 reviews
Very Positive
Dungeon CrawlerTurn-Based
FATE: The Cursed King
2014
Est. copies
≈ 31k–51k
SteamSpy 200k–500k
Est. revenue
$69k–$185k after Steam's cut $125k–$284k before the cut
$7.99
558 reviews
Very Positive
RPGAdventure
Sandwalkers
2025
Est. copies
≈ 14k–22k
SteamSpy 200k–500k
Est. revenue
$76k–$203k after Steam's cut $138k–$313k before the cut
$19.99
555 reviews
Mostly Positive
SingleplayerTurn-Based Combat
Siralim 3
2018
Est. copies
≈ 30k–49k
SteamSpy under 20k
Est. revenue
$124k–$333k after Steam's cut $225k–$512k before the cut
$14.99
988 reviews
Very Positive
Creature CollectorCollectathon
Dungeon Siege
2011
Est. copies
≈ 269k–437k
5.5x vs typical
SteamSpy 500k–1M
Est. revenue
$516k–$1.4M after Steam's cut $939k–$2.1M before the cut
$6.99
4k reviews
Very Positive
RPGFantasy
Wayfinder
2024
Est. copies
≈ 663k–1.1M
35x vs typical
SteamSpy 500k–1M
Est. revenue
$4.6M–$12.2M after Steam's cut $8.3M–$18.8M before the cut
$24.99
27k reviews
Mixed
Action RPGOnline Co-Op
Siralim Ultimate
2021
Est. copies
≈ 63k–102k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$346k–$930k after Steam's cut $629k–$1.4M before the cut
$19.99
3k reviews
Very Positive
CollectathonCreature Collector
Siralim 2
2016
Est. copies
≈ 19k–30k
SteamSpy 50k–100k
Est. revenue
$77k–$207k after Steam's cut $140k–$319k before the cut
$14.99
450 reviews
Very Positive
Creature CollectorCollectathon

Sizing up your own game? See what its genre can realistically do before you build it.