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How many copies did Monsters' Den: Godfall sell?

Estimated copies sold
≈ 19k–31k
$80k–$214k after Steam's cut $145k–$329k before the cut
from 561 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Monsters' Den: Godfall out and predicted the genre from its 8 similar games. Every figure here, including Monsters' Den: Godfall's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 465k–808k
best case 8.2M (Slay the Spire)
Games like Monsters' Den: Godfall

The middle of these games

≈ 465k–808k copies

≈ $3.4M–$10.1M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.2M copies, ≈ $43.1M–$116.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 2k to 8k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (6 of 8) and Turn-Based (6 of 8).
The winners
Winners here lead with Rogue-like + Turn-Based, priced around $25. The breakout hits carry Card Battler + Deckbuilding; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Dungeon Of Naheulbeuk: The Amulet Of Chaos
2020
Est. copies
≈ 200k–325k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$34.99
8k reviews
Very Positive
Warhammer 40,000: Mechanicus
2018
Est. copies
≈ 444k–721k
SteamSpy 500k–1M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.7M–$15.1M before the cut
$29.99
15k reviews
Very Positive
Warhammer 40KStrategy
Tales of Maj'Eyal
2013
Est. copies
≈ 469k–762k
SteamSpy 50k–100k
Est. revenue
$902k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$6.99
7k reviews
Very Positive
Traditional RoguelikeRogue-like
Across the Obelisk
2022
Est. copies
≈ 325k–527k
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before the cut
$19.99
13k reviews
Very Positive
Rogue-likeStrategy
Slay the Spire
2019
Est. copies
≈ 6.3M–10.2M
16x vs typical
SteamSpy 5M–10M
Est. revenue
$43.1M–$116.0M after Steam's cut $78.4M–$178.5M before the cut
$24.99
218k reviews
Overwhelmingly Positive
Stoneshard
2020
Est. copies
≈ 880k–1.4M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.3M after Steam's cut $11.0M–$25.0M before the cut
$24.99
35k reviews
Mostly Positive
Darkest Dungeon®
2016
Est. copies
≈ 6.7M–10.9M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$46.2M–$124.2M after Steam's cut $84.0M–$191.0M before the cut
$24.99
162k reviews
Very Positive
Turn-Based CombatDark Fantasy
Darkest Dungeon® II
2023
Est. copies
≈ 664k–1.1M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.3M–$30.2M before the cut
$39.99
27k reviews
Mostly Positive

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