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How many copies did 1001st Hyper Tower sell?

Estimated copies sold
≈ 1k–2k
$5k–$13k after Steam's cut $8k–$19k before the cut
from 49 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 1001st Hyper Tower out and predicted the genre from its 8 similar games. Every figure here, including 1001st Hyper Tower's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 192k–406k
best case 793k (Roboquest)
Games like 1001st Hyper Tower

The middle of these games

≈ 192k–406k copies

≈ $1.0M–$3.2M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Roboquest at ≈ 604k–981k copies, ≈ $4.1M–$11.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 926 to 11k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and FPS (7 of 8).
The winners
Winners here lead with FPS + Action Roguelike, priced around $25.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ziggurat
2014
Est. copies
≈ 222k–361k
SteamSpy 100k–200k
Est. revenue
$916k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$14.99
4k reviews
Very Positive
Rogue-liteAction
BPM: BULLETS PER MINUTE
2020
Est. copies
≈ 283k–460k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before the cut
$19.99
11k reviews
Very Positive
Void Bastards
2019
Est. copies
≈ 156k–254k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
$29.99
5k reviews
Very Positive
FPSAction Roguelike
Delver
2018
Est. copies
≈ 87k–141k
SteamSpy 50k–100k
Est. revenue
$358k–$961k after Steam's cut $650k–$1.5M before the cut
$14.99
3k reviews
Very Positive
Dungeon CrawlerFirst-Person
Immortal Redneck
2017
Est. copies
≈ 115k–187k
SteamSpy 20k–50k
Est. revenue
$630k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$19.95
3k reviews
Very Positive
Boomer ShooterFPS
Roboquest
2023
Est. copies
≈ 604k–981k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.2M after Steam's cut $7.5M–$17.2M before the cut
$24.99
24k reviews
Overwhelmingly Positive
FPSAction Roguelike
SUPERHOT: MIND CONTROL DELETE
2020
Est. copies
≈ 316k–514k
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.8M after Steam's cut $4.0M–$9.0M before the cut
$24.99
13k reviews
Very Positive
FPSTime Manipulation
Post Void
2020
Est. copies
≈ 307k–499k
SteamSpy 1M–2M
Est. revenue
$252k–$678k after Steam's cut $459k–$1.0M before the cut
$2.99
12k reviews
Overwhelmingly Positive
FPSPsychedelic

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