Sign in
wishvane

How many copies did Toy Soldiers sell?

Estimated copies sold
≈ 94k–154k
$260k–$698k after Steam's cut $472k–$1.1M before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Toy Soldiers out and predicted the genre from its 8 similar games. Every figure here, including Toy Soldiers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–2.0M
best case 7.4M (Battlefield™ 1)
Games like Toy Soldiers

The middle of these games

≈ 1.1M–2.0M copies

≈ $8.0M–$12.5M after Steam's cut

from ~28k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Battlefield™ 1 at ≈ 5.6M–9.1M copies, ≈ $61.8M–$166.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 1k to 7k.
The genre you'd be entering
Your set
Your set clusters on Historical (5 of 8) and War (4 of 8).
The winners
Winners here lead with Naval Combat + Co-op, priced around $40. The breakout hits carry Multiplayer + Action + Free to Play; a typical game here doesn't.
The era
The games you compared span 2010 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Age of History II
2018
Est. copies
≈ 1.5M–2.5M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before the cut
$5.99
50k reviews
Very Positive
StrategyHistorical
Isonzo
2022
Est. copies
≈ 426k–692k
SteamSpy 200k–500k
Est. revenue
$5.3M–$14.2M after Steam's cut $9.6M–$21.8M before the cut
$44.99
17k reviews
Very Positive
AtmosphericSimulation
World of Warships
2017
Est. copies
≈ 5.4M–8.7M
5.5x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
156k reviews
Mostly Positive
Free to PlayNaval Combat
Valiant Hearts: The Great War™ / Soldats Inconnus : Mémoires de la Grande Guerre™
2014
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$6.3M–$17.1M after Steam's cut $11.5M–$26.3M before the cut
$14.99
27k reviews
Overwhelmingly Positive
AtmosphericHistorical
Holdfast: Nations At War
2020
Est. copies
≈ 730k–1.2M
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$19.99
29k reviews
Very Positive
ShooterFPS
Victoria II
2010
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.7M after Steam's cut $12.6M–$28.7M before the cut
$19.99
20k reviews
Very Positive
Grand StrategyStrategy
Battlefield™ 1
2020
Est. copies
≈ 5.6M–9.1M
8.0x vs typical
SteamSpy 5M–10M
Est. revenue
$61.8M–$166.1M after Steam's cut $112.3M–$255.6M before the cut
$39.99
227k reviews
Very Positive
FPSMultiplayer
Verdun
2015
Est. copies
≈ 1.8M–3.0M
SteamSpy 1M–2M
Est. revenue
$10.1M–$27.2M after Steam's cut $18.4M–$41.8M before the cut
$19.99
38k reviews
Very Positive
ShooterCo-op

Sizing up your own game? See what its genre can realistically do before you build it.