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How many copies did The Unliving sell?

Estimated copies sold
≈ 22k–36k
$104k–$280k after Steam's cut $189k–$431k before the cut
from 899 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Unliving out and predicted the genre from its 8 similar games. Every figure here, including The Unliving's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 44k–6.2M
best case 31.7M (Dying Light)
Games like The Unliving

The middle of these games

≈ 44k–6.2M copies

≈ $287k–$72.5M after Steam's cut

from ~68k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Dying Light at ≈ 24.1M–39.2M copies, ≈ $165.8M–$445.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 969 reviews in their first month; the spread ran 16 to 49k.
The genre you'd be entering
Your set
Your set clusters on Hack and Slash (6 of 8) and Zombies (5 of 8).
The winners
Winners here lead with Zombies + Survival Horror, priced around $25.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Maneater
2021
Est. copies
≈ 653k–1.1M
SteamSpy 500k–1M
Est. revenue
$7.2M–$19.3M after Steam's cut $13.1M–$29.7M before the cut
$39.99
26k reviews
Very Positive
Open WorldDark Humor
Undead Horde
2019
Est. copies
≈ 40k–66k
SteamSpy 50k–100k
Est. revenue
$188k–$506k after Steam's cut $343k–$779k before the cut
$16.99
1k reviews
Very Positive
Villain ProtagonistRPG
Grim Dawn
2016
Est. copies
≈ 4.5M–7.4M
1.6x vs typical
SteamSpy 10M–20M
Est. revenue
$31.2M–$83.9M after Steam's cut $56.8M–$129.1M before the cut
$24.99
109k reviews
Very Positive
Action RPGHack and Slash
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
7.3x vs typical
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
494k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Killing Floor 2
2016
Est. copies
≈ 5.4M–8.7M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$44.4M–$119.3M after Steam's cut $80.6M–$183.5M before the cut
$29.99
129k reviews
Very Positive
ZombiesMultiplayer
Warhammer 40,000: Darktide
2022
Est. copies
≈ 3.4M–5.6M
2.0x vs typical
SteamSpy 2M–5M
Est. revenue
$37.6M–$101.1M after Steam's cut $68.4M–$155.6M before the cut
$39.99
138k reviews
Mostly Positive
HorrorTeam-Based
Undead Horde 2: Necropolis
2023
Est. copies
≈ 12k–20k
SteamSpy 20k–50k
Est. revenue
$58k–$155k after Steam's cut $105k–$238k before the cut
$16.99
497 reviews
Very Positive
ActionAdventure
Super Grave Snatchers
2021
Est. copies
≈ 2k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$2.99
62 reviews
Very Positive
Villain ProtagonistRetro

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